godot/scene
Rémi Verschelde ebf293d545
Merge pull request #31717 from Calinou/tweak-default-fog-depth-end
Tweak the default fog depth end to use a fixed value
2019-08-28 21:28:39 +02:00
..
2d Merge pull request #31014 from DavidSichma/kinematic_angle 2019-08-23 09:10:38 +02:00
3d fix otherwise unitialized variables, found in #31694 2019-08-27 17:13:08 +02:00
animation fix otherwise unitialized variables, found in #31694 2019-08-27 17:13:08 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Merge pull request #31606 from toasteater/fix/nativescript-new-json-return-type 2019-08-28 09:15:40 +02:00
main [macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu. 2019-08-26 16:45:49 +03:00
resources Tweak the default fog depth end to use a fixed value 2019-08-27 18:32:05 +02:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00
register_scene_types.cpp Register ReferenceRect when building with ADVANCED_GUI_DISABLED 2019-08-26 19:47:24 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00