godot/servers
Juan Linietsky acc9db1695 Merge pull request #3071 from Ovnuniarchos/NewAreaCombiners
New and corrected area override modes.
2015-12-22 10:57:39 -03:00
..
audio thread 2015-12-21 10:58:51 -03:00
physics New and corrected are override modes. 2015-12-14 02:56:49 +01:00
physics_2d New and corrected are override modes. 2015-12-14 02:56:49 +01:00
spatial_sound Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
spatial_sound_2d Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
visual -New mask mode for lights, makes using masks MUCH easier. 2015-12-08 20:25:08 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
audio_server.cpp Expose AudioServer::free(RID rid) as AudioServer::free_rid(RID rid) 2015-11-02 17:54:33 +01:00
audio_server.h Rename voice_set_volume argument to p_volume to avoid confusion 2015-09-26 22:43:34 +02:00
physics_2d_server.cpp Merge pull request #3071 from Ovnuniarchos/NewAreaCombiners 2015-12-22 10:57:39 -03:00
physics_2d_server.h New and corrected are override modes. 2015-12-14 02:56:49 +01:00
physics_server.cpp New and corrected are override modes. 2015-12-14 02:56:49 +01:00
physics_server.h New and corrected are override modes. 2015-12-14 02:56:49 +01:00
register_server_types.cpp -Ability to debug video memory usage 2015-10-21 09:50:44 -03:00
register_server_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
server_wrap_mt_common.h ability to run 2D physics in a thread 2015-05-26 01:06:05 -03:00
spatial_sound_2d_server.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
spatial_sound_2d_server.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
spatial_sound_server.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
spatial_sound_server.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
visual_server.cpp testing patch for aligned reads by webp in javascript 2015-12-22 09:19:12 -03:00
visual_server.h -New mask mode for lights, makes using masks MUCH easier. 2015-12-08 20:25:08 -03:00