godot/scene
PouleyKetchoupp e6ebc43d72 Fixed antialiased option for Polygon2D / Line2D
Polygon2D:
The property wasn't used anymore after switching from canvas_item_add_polygon() to canvas_item_add_triangle_array() for drawing.

Line2D:
Added the same property as for Polygon2D & fixed smooth line drawing to use indices correctly.

Fixes #26823
2019-11-28 22:57:27 +01:00
..
2d Fixed antialiased option for Polygon2D / Line2D 2019-11-28 22:57:27 +01:00
3d GIProbe::bake: Remove check for ownership 2019-11-21 08:48:56 +01:00
animation Fix some overflows and unitialized variables 2019-11-20 16:22:16 +01:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
debugger Implement game camera override 2019-10-23 02:51:32 +01:00
gui Merge pull request #33583 from qarmin/fix_overflows_unitialized 2019-11-20 21:31:12 +01:00
main Setting the node process priority should not trigger an error 2019-11-21 18:08:52 +01:00
resources Fix some overflows and unitialized variables 2019-11-20 16:22:16 +01:00
register_scene_types.cpp Remove unused stb_truetype-based DynamicFont implementation 2019-10-03 01:19:02 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00