godot/modules/websocket
Fabio Alessandrelli adb3d2338e [WebSocket] Fix client failing to connect to direct IP.
The bug was caused by not checking the TCP CONNECTING state
appropriately during the client handshake, and not checking the TCP
CONNECTED state during connection (which is unlikely, but might still
happen).
2022-10-17 12:52:09 +02:00
..
doc_classes [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
editor [WebSocket] Fix debugger implementation. 2022-10-13 17:25:29 +02:00
SCsub
config.py
emws_peer.cpp [WebSocket] Fix Web write mode. 2022-10-13 16:46:48 +02:00
emws_peer.h [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
library_godot_websocket.js
packet_buffer.h [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
register_types.cpp [WebSocket] Fix debugger implementation. 2022-10-13 17:25:29 +02:00
register_types.h
remote_debugger_peer_websocket.cpp [WebSocket] Fix debugger implementation. 2022-10-13 17:25:29 +02:00
remote_debugger_peer_websocket.h [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
websocket_multiplayer_peer.cpp [WebSocket] Fix potential double free after multiplayer clear. 2022-10-13 18:05:50 +02:00
websocket_multiplayer_peer.h [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
websocket_peer.cpp [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
websocket_peer.h [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
wsl_peer.cpp [WebSocket] Fix client failing to connect to direct IP. 2022-10-17 12:52:09 +02:00
wsl_peer.h [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00