godot/modules/websocket
Rémi Verschelde cb282c6ef0 Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now
used instead of the C++03 compatible `A<A<int> >`.

Note: clang-format 10+ changed the `Standard` arguments to fully
specified `c++11`, `c++14`, etc. versions, but we can't use `c++17`
now if we want to preserve compatibility with clang-format 8 and 9.
`Cpp11` is still supported as deprecated alias for `Latest`.
2020-03-17 07:36:24 +01:00
..
doc_classes doc: Sync classref with current source 2020-02-18 14:02:02 +01:00
SCsub Remove libwebsocket. No longer used, yay! 2019-07-04 15:03:04 +02:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
emws_client.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
emws_client.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
emws_peer.cpp Fix Javascript platform after PoolVector removal. 2020-03-08 03:35:13 +01:00
emws_peer.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
emws_server.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
emws_server.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
packet_buffer.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
websocket_client.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
websocket_client.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
websocket_macros.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
websocket_multiplayer_peer.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
websocket_multiplayer_peer.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
websocket_peer.cpp Disable Nagle's algorithm for WebSocket TCP. 2020-01-28 14:10:46 +01:00
websocket_peer.h Disable Nagle's algorithm for WebSocket TCP. 2020-01-28 14:10:46 +01:00
websocket_server.cpp Lower WebSocket latency, fixes. 2020-01-24 14:50:53 +01:00
websocket_server.h Prevent GDScript language server from listening to external hosts by default 2020-01-15 00:29:59 +00:00
wsl_client.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
wsl_client.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
wsl_peer.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
wsl_peer.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
wsl_server.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
wsl_server.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00