godot/scene/main
Yaohua Xiong ed3d311687 Add antialias support for CanvasItem draw primitives
including
- rect, circle; both filled and unfilled.
- polyline, multiline
2024-05-13 19:03:31 +08:00
..
SCsub
canvas_item.compat.inc Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
canvas_item.cpp Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
canvas_item.h Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
canvas_layer.cpp
canvas_layer.h
http_request.cpp [Core] Add case-insensitive `String::containsn` 2024-05-08 12:48:01 +02:00
http_request.h
instance_placeholder.cpp
instance_placeholder.h
missing_node.cpp
missing_node.h
multiplayer_api.cpp [MP] Fix dead code doing unnecessary allocation 2024-04-06 19:48:04 +02:00
multiplayer_api.h
multiplayer_peer.cpp
multiplayer_peer.h
node.cpp Fix outdated name for `script` `StringName` 2024-05-13 12:39:41 +02:00
node.h Fix a performance regression when duplicating a node 2024-05-12 21:43:22 +03:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
scene_tree.h Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
shader_globals_override.cpp Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
shader_globals_override.h
status_indicator.cpp [StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
status_indicator.h [StatusIndicator] Add method to get indicator icon screen rect. 2024-05-02 14:39:33 +03:00
timer.cpp
timer.h
viewport.cpp [Core] Add `LocalVector::has` for convenience 2024-05-06 18:03:37 +02:00
viewport.h Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
window.compat.inc
window.cpp Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
window.h