godot/modules/gdnative/nativescript/SCsub

11 lines
276 B
Python

#!/usr/bin/env python
Import('env')
Import('env_gdnative')
env_gdnative.add_source_files(env.modules_sources, '*.cpp')
env_gdnative.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
if "platform" in env and env["platform"] in ["x11", "iphone"]:
env.Append(LINKFLAGS=["-rdynamic"])