.. |
build_scripts
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Be more verbose about why msbuild tools could not be found
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2022-01-29 07:16:34 +00:00 |
doc_classes
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Add an XML schema for documentation
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2022-02-15 00:03:31 +01:00 |
editor
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Rename Transform2D "elements" to "columns"
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2022-04-29 08:02:39 -05:00 |
glue
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Core: Rename math 'phi' arguments to 'angle'
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2022-05-05 14:17:39 +02:00 |
icons
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Optimize SVG using svgcleaner --multipass
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2020-10-25 10:02:37 +01:00 |
mono_gd
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Rename Basis "elements" to "rows"
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2022-04-29 08:02:56 -05:00 |
utils
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
__init__.py
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Re-write mono module editor code in C#
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2019-07-05 09:38:23 +02:00 |
.editorconfig
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Add a simple C# .editorconfig
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2021-07-23 17:04:53 -04:00 |
.gitignore
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Make git no longer ignore solution files inside the mono module
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2019-08-12 15:59:06 +02:00 |
class_db_api_json.cpp
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
class_db_api_json.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
config.py
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Add support for the RISC-V architecture
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2021-10-22 12:51:10 -05:00 |
csharp_script.cpp
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Remove RES and REF typedefs in favor of spelled out Ref<>
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2022-05-03 01:43:50 +02:00 |
csharp_script.h
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Remove RES and REF typedefs in favor of spelled out Ref<>
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2022-05-03 01:43:50 +02:00 |
Directory.Build.props
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Add C# source generator for a new ScriptPath attribute
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2021-03-06 21:50:32 +01:00 |
godotsharp_defs.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
godotsharp_dirs.cpp
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
godotsharp_dirs.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
managed_callable.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
managed_callable.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
mono_gc_handle.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
mono_gc_handle.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
register_types.cpp
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Refactor module initialization
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2022-05-04 17:34:51 +02:00 |
register_types.h
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Refactor module initialization
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2022-05-04 17:34:51 +02:00 |
SCsub
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Refactor GDScript/C# script templates logic to be editor-only
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2022-03-28 16:21:00 +02:00 |
SdkPackageVersions.props
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Bump Godot.NET.Sdk and SourceGenerators versions
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2021-12-05 15:56:18 +01:00 |
signal_awaiter_utils.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
signal_awaiter_utils.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |