godot/doc
Hugo Locurcio e7d6f8b8b8
Allow a top and bottom radius equal to 0 in CylinderMesh
The CylinderMesh generation code handles this special case and
avoids generating the top and bottom faces if their radius is equal
to 0. This improves performance by reducing the number of vertices
to draw.

If both values are set to 0, nothing will be visible but the mesh
generation will still succeed.

This also improves the CylinderMesh class documentation.

(cherry picked from commit b4ed84ba2b)
2021-06-29 14:02:22 +02:00
..
classes Allow a top and bottom radius equal to 0 in CylinderMesh 2021-06-29 14:02:22 +02:00
tools makerst: Fix generation of overridden properties in child classes 2021-04-14 13:29:59 +02:00
Doxyfile
Makefile [HTML5] Add jsdoc2rst tool. 2021-02-26 15:35:45 +01:00