godot/platform/osx
Fabio Alessandrelli 417c54b871 Remove unused ip_unix member from OSX/server. 2020-01-14 17:33:49 +01:00
..
export [macOS/Mono] Filter release/debug and rename Mono data folder on export. 2020-01-10 20:08:01 +02:00
SCsub iOS modular build and export implementation. 2019-12-01 21:57:18 +02:00
crash_handler_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
crash_handler_osx.mm Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py Fix compilation warnings in macOS build, enable `warnings=extra werror=yes` for macOS CI. 2019-10-24 20:37:56 +03:00
dir_access_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
dir_access_osx.mm Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot_main_osx.mm [macOS] Load PCK from the .app bundle resources, instead of changing working directory. 2020-01-10 18:02:29 +02:00
joypad_osx.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
joypad_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
os_osx.h Remove unused ip_unix member from OSX/server. 2020-01-14 17:33:49 +01:00
os_osx.mm Fixes IME input backspace on macOS 2020-01-14 19:41:42 +08:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
platform_osx_builders.py
power_osx.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
semaphore_osx.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
semaphore_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00