godot/platform/android
Rémi Verschelde e898b0a3a8 Android: Enable arm64-v8a export by default
From August 1, 2019, Google Play requires that all new apps and app updates
include 64-bit versions, so we enable ARM64 by default.

IINM support for x86 and x86_64 is still be optional, so not enabling them
out of the box.

Part of #25030.

(cherry picked from commit 9e820cdf20)
2019-01-16 14:02:54 +01:00
..
export Android: Enable arm64-v8a export by default 2019-01-16 14:02:54 +01:00
globals
java
AndroidManifest.xml.template
SCsub
android_native_app_glue.c
android_native_app_glue.h
audio_driver_jandroid.cpp
audio_driver_jandroid.h
audio_driver_opensl.cpp
audio_driver_opensl.h
build.gradle.template
cpu-features.c
cpu-features.h
detect.py Android: Add support for x86_64 architecture 2019-01-16 13:28:04 +01:00
dir_access_android.cpp
dir_access_android.h
dir_access_jandroid.cpp
dir_access_jandroid.h
file_access_android.cpp
file_access_android.h
file_access_jandroid.cpp
file_access_jandroid.h
godot_android.cpp
ifaddrs_android.cpp
ifaddrs_android.h
java_class_wrapper.cpp
java_class_wrapper.h
java_glue.cpp
java_glue.h
logo.png
os_android.cpp
os_android.h
platform_config.h
sign.sh
thread_jandroid.cpp
thread_jandroid.h