godot/scene
Fredia Huya-Kouadio 26012ed6b6 Fix the logic used to route `InputEventScreenDrag` events to `Control` nodes.
(cherry picked from commit b28bcb4cfc)
2022-12-05 09:47:43 +08:00
..
2d
3d [TextMesh, 3.x] Fix auto-translation and ignore control chars. 2022-12-05 09:40:56 +08:00
animation
audio
debugger
gui Fix TreeItem.remove_child not updating Tree immediately 2022-12-05 09:39:33 +08:00
main Fix the logic used to route `InputEventScreenDrag` events to `Control` nodes. 2022-12-05 09:47:43 +08:00
resources [TextMesh, 3.x] Fix auto-translation and ignore control chars. 2022-12-05 09:40:56 +08:00
SCsub
property_utils.cpp
property_utils.h
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h