431 lines
12 KiB
C++
431 lines
12 KiB
C++
/*************************************************************************/
|
|
/* spatial_editor_gizmos.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef SPATIAL_EDITOR_GIZMOS_H
|
|
#define SPATIAL_EDITOR_GIZMOS_H
|
|
|
|
#include "editor/plugins/spatial_editor_plugin.h"
|
|
#include "scene/3d/audio_stream_player_3d.h"
|
|
#include "scene/3d/camera.h"
|
|
#include "scene/3d/collision_polygon.h"
|
|
#include "scene/3d/collision_shape.h"
|
|
#include "scene/3d/gi_probe.h"
|
|
#include "scene/3d/light.h"
|
|
#include "scene/3d/listener.h"
|
|
#include "scene/3d/mesh_instance.h"
|
|
#include "scene/3d/navigation_mesh.h"
|
|
#include "scene/3d/particles.h"
|
|
#include "scene/3d/physics_joint.h"
|
|
#include "scene/3d/portal.h"
|
|
#include "scene/3d/position_3d.h"
|
|
#include "scene/3d/ray_cast.h"
|
|
#include "scene/3d/reflection_probe.h"
|
|
#include "scene/3d/room_instance.h"
|
|
#include "scene/3d/vehicle_body.h"
|
|
#include "scene/3d/visibility_notifier.h"
|
|
|
|
class Camera;
|
|
|
|
class EditorSpatialGizmo : public SpatialEditorGizmo {
|
|
|
|
GDCLASS(EditorSpatialGizmo, SpatialGizmo);
|
|
|
|
struct Instance {
|
|
|
|
RID instance;
|
|
Ref<ArrayMesh> mesh;
|
|
RID skeleton;
|
|
bool billboard;
|
|
bool unscaled;
|
|
bool can_intersect;
|
|
bool extra_margin;
|
|
Instance() {
|
|
|
|
billboard = false;
|
|
unscaled = false;
|
|
can_intersect = false;
|
|
extra_margin = false;
|
|
}
|
|
|
|
void create_instance(Spatial *p_base);
|
|
};
|
|
|
|
Vector<Vector3> collision_segments;
|
|
Ref<TriangleMesh> collision_mesh;
|
|
|
|
struct Handle {
|
|
Vector3 pos;
|
|
bool billboard;
|
|
};
|
|
|
|
Vector<Vector3> handles;
|
|
Vector<Vector3> secondary_handles;
|
|
bool billboard_handle;
|
|
|
|
bool valid;
|
|
Spatial *base;
|
|
Vector<Instance> instances;
|
|
Spatial *spatial_node;
|
|
|
|
void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Spatial>(p_node)); }
|
|
|
|
protected:
|
|
void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false);
|
|
void add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard = false, const RID &p_skeleton = RID());
|
|
void add_collision_segments(const Vector<Vector3> &p_lines);
|
|
void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
|
|
void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1);
|
|
void add_handles(const Vector<Vector3> &p_handles, bool p_billboard = false, bool p_secondary = false);
|
|
void add_solid_box(Ref<Material> &p_material, Vector3 size);
|
|
|
|
void set_spatial_node(Spatial *p_node);
|
|
|
|
static void _bind_methods();
|
|
|
|
Ref<SpatialMaterial> create_material(const String &p_name, const Color &p_color, bool p_billboard = false, bool p_on_top = false, bool p_use_vertex_color = false);
|
|
Ref<SpatialMaterial> create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1));
|
|
|
|
public:
|
|
virtual Vector3 get_handle_pos(int p_idx) const;
|
|
virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum);
|
|
virtual bool intersect_ray(const Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false);
|
|
|
|
void clear();
|
|
void create();
|
|
void transform();
|
|
virtual void redraw();
|
|
void free();
|
|
virtual bool is_editable() const;
|
|
virtual bool can_draw() const;
|
|
|
|
EditorSpatialGizmo();
|
|
~EditorSpatialGizmo();
|
|
};
|
|
|
|
class LightSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(LightSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
Light *light;
|
|
|
|
public:
|
|
virtual String get_handle_name(int p_idx) const;
|
|
virtual Variant get_handle_value(int p_idx) const;
|
|
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
|
|
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
|
|
|
|
void redraw();
|
|
LightSpatialGizmo(Light *p_light = NULL);
|
|
};
|
|
|
|
class AudioStreamPlayer3DSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(AudioStreamPlayer3DSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
AudioStreamPlayer3D *player;
|
|
|
|
public:
|
|
virtual String get_handle_name(int p_idx) const;
|
|
virtual Variant get_handle_value(int p_idx) const;
|
|
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
|
|
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
|
|
|
|
void redraw();
|
|
AudioStreamPlayer3DSpatialGizmo(AudioStreamPlayer3D *p_player = NULL);
|
|
};
|
|
|
|
class CameraSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(CameraSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
Camera *camera;
|
|
|
|
public:
|
|
virtual String get_handle_name(int p_idx) const;
|
|
virtual Variant get_handle_value(int p_idx) const;
|
|
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
|
|
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
|
|
|
|
void redraw();
|
|
CameraSpatialGizmo(Camera *p_camera = NULL);
|
|
};
|
|
|
|
class MeshInstanceSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(MeshInstanceSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
MeshInstance *mesh;
|
|
|
|
public:
|
|
virtual bool can_draw() const;
|
|
void redraw();
|
|
MeshInstanceSpatialGizmo(MeshInstance *p_mesh = NULL);
|
|
};
|
|
|
|
class Position3DSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(Position3DSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
Position3D *p3d;
|
|
|
|
public:
|
|
void redraw();
|
|
Position3DSpatialGizmo(Position3D *p_p3d = NULL);
|
|
};
|
|
|
|
class SkeletonSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(SkeletonSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
Skeleton *skel;
|
|
|
|
public:
|
|
void redraw();
|
|
SkeletonSpatialGizmo(Skeleton *p_skel = NULL);
|
|
};
|
|
|
|
#if 0
|
|
class PortalSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(PortalSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
Portal *portal;
|
|
|
|
public:
|
|
void redraw();
|
|
PortalSpatialGizmo(Portal *p_portal = NULL);
|
|
};
|
|
#endif
|
|
|
|
class VisibilityNotifierGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(VisibilityNotifierGizmo, EditorSpatialGizmo);
|
|
|
|
VisibilityNotifier *notifier;
|
|
|
|
public:
|
|
virtual String get_handle_name(int p_idx) const;
|
|
virtual Variant get_handle_value(int p_idx) const;
|
|
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
|
|
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
|
|
|
|
void redraw();
|
|
VisibilityNotifierGizmo(VisibilityNotifier *p_notifier = NULL);
|
|
};
|
|
|
|
class ParticlesGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(ParticlesGizmo, EditorSpatialGizmo);
|
|
|
|
Particles *particles;
|
|
|
|
public:
|
|
virtual String get_handle_name(int p_idx) const;
|
|
virtual Variant get_handle_value(int p_idx) const;
|
|
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
|
|
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
|
|
|
|
void redraw();
|
|
ParticlesGizmo(Particles *p_particles = NULL);
|
|
};
|
|
|
|
class ReflectionProbeGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(ReflectionProbeGizmo, EditorSpatialGizmo);
|
|
|
|
ReflectionProbe *probe;
|
|
|
|
public:
|
|
virtual String get_handle_name(int p_idx) const;
|
|
virtual Variant get_handle_value(int p_idx) const;
|
|
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
|
|
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
|
|
|
|
void redraw();
|
|
ReflectionProbeGizmo(ReflectionProbe *p_probe = NULL);
|
|
};
|
|
|
|
class GIProbeGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(GIProbeGizmo, EditorSpatialGizmo);
|
|
|
|
GIProbe *probe;
|
|
|
|
public:
|
|
virtual String get_handle_name(int p_idx) const;
|
|
virtual Variant get_handle_value(int p_idx) const;
|
|
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
|
|
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
|
|
|
|
void redraw();
|
|
GIProbeGizmo(GIProbe *p_probe = NULL);
|
|
};
|
|
|
|
class CollisionShapeSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(CollisionShapeSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
CollisionShape *cs;
|
|
|
|
public:
|
|
virtual String get_handle_name(int p_idx) const;
|
|
virtual Variant get_handle_value(int p_idx) const;
|
|
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
|
|
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
|
|
void redraw();
|
|
CollisionShapeSpatialGizmo(CollisionShape *p_cs = NULL);
|
|
};
|
|
|
|
class CollisionPolygonSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(CollisionPolygonSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
CollisionPolygon *polygon;
|
|
|
|
public:
|
|
void redraw();
|
|
CollisionPolygonSpatialGizmo(CollisionPolygon *p_polygon = NULL);
|
|
};
|
|
|
|
class RayCastSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(RayCastSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
RayCast *raycast;
|
|
|
|
public:
|
|
void redraw();
|
|
RayCastSpatialGizmo(RayCast *p_raycast = NULL);
|
|
};
|
|
|
|
class VehicleWheelSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(VehicleWheelSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
VehicleWheel *car_wheel;
|
|
|
|
public:
|
|
void redraw();
|
|
VehicleWheelSpatialGizmo(VehicleWheel *p_car_wheel = NULL);
|
|
};
|
|
|
|
class NavigationMeshSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(NavigationMeshSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
struct _EdgeKey {
|
|
|
|
Vector3 from;
|
|
Vector3 to;
|
|
|
|
bool operator<(const _EdgeKey &p_with) const { return from == p_with.from ? to < p_with.to : from < p_with.from; }
|
|
};
|
|
|
|
NavigationMeshInstance *navmesh;
|
|
|
|
public:
|
|
void redraw();
|
|
NavigationMeshSpatialGizmo(NavigationMeshInstance *p_navmesh = NULL);
|
|
};
|
|
|
|
class PinJointSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(PinJointSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
PinJoint *p3d;
|
|
|
|
public:
|
|
void redraw();
|
|
PinJointSpatialGizmo(PinJoint *p_p3d = NULL);
|
|
};
|
|
|
|
class HingeJointSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(HingeJointSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
HingeJoint *p3d;
|
|
|
|
public:
|
|
void redraw();
|
|
HingeJointSpatialGizmo(HingeJoint *p_p3d = NULL);
|
|
};
|
|
|
|
class SliderJointSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(SliderJointSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
SliderJoint *p3d;
|
|
|
|
public:
|
|
void redraw();
|
|
SliderJointSpatialGizmo(SliderJoint *p_p3d = NULL);
|
|
};
|
|
|
|
class ConeTwistJointSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(ConeTwistJointSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
ConeTwistJoint *p3d;
|
|
|
|
public:
|
|
void redraw();
|
|
ConeTwistJointSpatialGizmo(ConeTwistJoint *p_p3d = NULL);
|
|
};
|
|
|
|
class Generic6DOFJointSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(Generic6DOFJointSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
Generic6DOFJoint *p3d;
|
|
|
|
public:
|
|
void redraw();
|
|
Generic6DOFJointSpatialGizmo(Generic6DOFJoint *p_p3d = NULL);
|
|
};
|
|
|
|
class SpatialEditorGizmos {
|
|
|
|
public:
|
|
HashMap<String, Ref<SpatialMaterial> > material_cache;
|
|
|
|
Ref<SpatialMaterial> handle2_material;
|
|
Ref<SpatialMaterial> handle2_material_billboard;
|
|
Ref<SpatialMaterial> handle_material;
|
|
Ref<SpatialMaterial> handle_material_billboard;
|
|
Ref<Texture> handle_t;
|
|
Ref<ArrayMesh> pos3d_mesh;
|
|
Ref<ArrayMesh> listener_line_mesh;
|
|
static SpatialEditorGizmos *singleton;
|
|
|
|
Ref<SpatialEditorGizmo> get_gizmo(Spatial *p_spatial);
|
|
|
|
SpatialEditorGizmos();
|
|
};
|
|
#endif // SPATIAL_EDITOR_GIZMOS_H
|