godot/servers/rendering/renderer_rd/shaders/environment
Marius Hanl a59819630d Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
- Extents are replaced by Size (Size is Extents * 2)
- The UI text displays 'Size'
- Snapping is adjusted to work with Size
- _set and _get handle extents for compatibility

Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2023-01-31 20:04:11 +01:00
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SCsub
gi.glsl Don't attempt to create or use an R8_UINT texture as storage if VRS is not supported 2022-12-16 09:53:12 -08:00
sdfgi_debug.glsl
sdfgi_debug_probes.glsl
sdfgi_direct_light.glsl Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
sdfgi_integrate.glsl
sdfgi_preprocess.glsl Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
sky.glsl Cleanup and improve sky render 2022-12-23 19:45:19 +11:00
volumetric_fog.glsl Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
volumetric_fog_process.glsl
voxel_gi.glsl
voxel_gi_debug.glsl
voxel_gi_sdf.glsl