godot/core/bind
Hugo Locurcio 58296c7e21
Add an `OS.crash()` method for testing system crash handler
This makes it possible to test the system's crash handler without
having to modify engine code or exploit an engine bug.
2021-12-04 01:40:56 +01:00
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SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
core_bind.cpp Add an `OS.crash()` method for testing system crash handler 2021-12-04 01:40:56 +01:00
core_bind.h Add an `OS.crash()` method for testing system crash handler 2021-12-04 01:40:56 +01:00