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effects
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Add GLES3 infrastructure for lightmap baking in the compatibility backend
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2024-01-24 17:13:30 -08:00 |
environment
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Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change
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2023-10-25 10:27:03 +02:00 |
shaders
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Merge pull request #87386 from clayjohn/GLES3-lightmap-bake
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2024-01-26 11:44:37 +01:00 |
storage
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Merge pull request #87386 from clayjohn/GLES3-lightmap-bake
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2024-01-26 11:44:37 +01:00 |
SCsub
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Split GI effects and fix stereoscopic rendering of GI effects
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2022-06-22 12:50:17 +10:00 |
rasterizer_canvas_gles3.cpp
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Disable scissor test after rendering batches in compatibility renderer
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2024-01-22 14:55:20 -08:00 |
rasterizer_canvas_gles3.h
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Implement render info counters for the 2D renderer
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2023-12-06 14:39:33 -07:00 |
rasterizer_gles3.cpp
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Skip swapchain logic if there is nothing to present (Android OpenXR)
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2024-01-08 21:51:04 +11:00 |
rasterizer_gles3.h
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Skip swapchain logic if there is nothing to present (Android OpenXR)
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2024-01-08 21:51:04 +11:00 |
rasterizer_scene_gles3.cpp
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Add GLES3 infrastructure for lightmap baking in the compatibility backend
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2024-01-24 17:13:30 -08:00 |
rasterizer_scene_gles3.h
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Add GLES3 infrastructure for lightmap baking in the compatibility backend
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2024-01-24 17:13:30 -08:00 |
shader_gles3.cpp
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Add shader_cache_dir_valid check to _save_to_cache
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2024-01-12 17:34:33 +08:00 |
shader_gles3.h
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Add shader_cache_dir_valid check to _save_to_cache
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2024-01-12 17:34:33 +08:00 |