godot/scene
2024-08-28 00:12:12 +02:00
..
2d Merge pull request #93970 from MarblesFr/feature/collision-occlusion-options-layer-map 2024-08-28 00:11:40 +02:00
3d Merge pull request #92218 from EspeuteClement/master 2024-08-28 00:10:52 +02:00
animation Merge pull request #95545 from KoBeWi/finish_tween! 2024-08-16 14:35:57 +02:00
audio Honor pitch_scale value before playing audio sample 2024-08-20 10:29:32 -04:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui Merge pull request #93800 from EAinsley/fix#92929 2024-08-28 00:11:25 +02:00
main Merge pull request #94477 from RedMser/typos-batch-1 2024-08-28 00:12:12 +02:00
resources Merge pull request #94012 from KoBeWi/reload_everything_to_update_one_line 2024-08-28 00:11:53 +02:00
theme Merge pull request #95285 from Calinou/codeedit-completion-color-background-translucent 2024-08-27 22:27:49 +02:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
SCsub