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SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
abstract_polygon_2d_editor.cpp
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2021-01-01 20:19:21 +01:00
abstract_polygon_2d_editor.h
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2021-01-01 20:19:21 +01:00
animation_blend_space_1d_editor.cpp
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2021-01-01 20:19:21 +01:00
animation_blend_space_1d_editor.h
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2021-01-01 20:19:21 +01:00
animation_blend_space_2d_editor.cpp
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2021-01-01 20:19:21 +01:00
animation_blend_space_2d_editor.h
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2021-01-01 20:19:21 +01:00
animation_blend_tree_editor_plugin.cpp
Fix minimap capturing events and improve its theme
2021-01-25 21:49:07 +03:00
animation_blend_tree_editor_plugin.h
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2021-01-01 20:19:21 +01:00
animation_player_editor_plugin.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
animation_player_editor_plugin.h
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2021-01-01 20:19:21 +01:00
animation_state_machine_editor.cpp
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2021-01-01 20:19:21 +01:00
animation_state_machine_editor.h
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2021-01-01 20:19:21 +01:00
animation_tree_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
animation_tree_editor_plugin.h
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2021-01-01 20:19:21 +01:00
asset_library_editor_plugin.cpp
Unify URI encoding/decoding and add to C#
2021-01-28 07:45:01 -05:00
asset_library_editor_plugin.h
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2021-01-01 20:19:21 +01:00
audio_stream_editor_plugin.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
audio_stream_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
baked_lightmap_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
baked_lightmap_editor_plugin.h
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2021-01-01 20:19:21 +01:00
camera_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
camera_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
canvas_item_editor_plugin.cpp
Merge pull request #37547 from aaronfranke/tau
2021-02-01 20:55:25 +01:00
canvas_item_editor_plugin.h
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2021-01-01 20:19:21 +01:00
collision_polygon_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
collision_polygon_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
collision_polygon_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
collision_polygon_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
collision_shape_2d_editor_plugin.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
collision_shape_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
cpu_particles_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
cpu_particles_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
cpu_particles_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
cpu_particles_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
curve_editor_plugin.cpp
CI: Update to clang-format 11 and apply ternary operator changes
2021-01-12 19:32:53 +01:00
curve_editor_plugin.h
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2021-01-01 20:19:21 +01:00
debugger_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
debugger_editor_plugin.h
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2021-01-01 20:19:21 +01:00
editor_debugger_plugin.cpp
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2021-01-01 20:19:21 +01:00
editor_debugger_plugin.h
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2021-01-01 20:19:21 +01:00
editor_preview_plugins.cpp
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
2021-01-09 03:47:14 -05:00
editor_preview_plugins.h
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2021-01-01 20:19:21 +01:00
font_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
font_editor_plugin.h
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2021-01-01 20:19:21 +01:00
gi_probe_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
gi_probe_editor_plugin.h
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2021-01-01 20:19:21 +01:00
gpu_particles_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
gpu_particles_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
gpu_particles_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
gpu_particles_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
gpu_particles_collision_sdf_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
gpu_particles_collision_sdf_editor_plugin.h
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2021-01-01 20:19:21 +01:00
gradient_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
gradient_editor_plugin.h
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2021-01-01 20:19:21 +01:00
item_list_editor_plugin.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
item_list_editor_plugin.h
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2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
line_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
line_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
material_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
material_editor_plugin.h
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2021-01-01 20:19:21 +01:00
mesh_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
mesh_editor_plugin.h
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2021-01-01 20:19:21 +01:00
mesh_instance_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
mesh_instance_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
mesh_library_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
mesh_library_editor_plugin.h
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2021-01-01 20:19:21 +01:00
multimesh_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
multimesh_editor_plugin.h
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2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.h
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2021-01-01 20:19:21 +01:00
node_3d_editor_plugin.cpp
Fix swapped front/rear view
2021-02-02 19:44:38 +01:00
node_3d_editor_plugin.h
3D editor grid improvements
2021-02-01 22:19:54 +01:00
ot_features_plugin.cpp
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2021-01-01 20:19:21 +01:00
ot_features_plugin.h
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2021-01-01 20:19:21 +01:00
packed_scene_translation_parser_plugin.cpp
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2021-01-01 20:19:21 +01:00
packed_scene_translation_parser_plugin.h
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2021-01-01 20:19:21 +01:00
path_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
path_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
path_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
path_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
physical_bone_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
physical_bone_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
polygon_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
polygon_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
resource_preloader_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
resource_preloader_editor_plugin.h
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2021-01-01 20:19:21 +01:00
root_motion_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
root_motion_editor_plugin.h
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2021-01-01 20:19:21 +01:00
script_editor_plugin.cpp
Merge pull request #44514 from madmiraal/split-os-execute
2021-01-12 16:17:04 +01:00
script_editor_plugin.h
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2021-01-01 20:19:21 +01:00
script_text_editor.cpp
Change themes *_color_* to *_*_color
2021-01-24 06:28:49 +00:00
script_text_editor.h
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2021-01-01 20:19:21 +01:00
shader_editor_plugin.cpp
Change themes *_color_* to *_*_color
2021-01-24 06:28:49 +00:00
shader_editor_plugin.h
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2021-01-01 20:19:21 +01:00
shader_file_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
shader_file_editor_plugin.h
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2021-01-01 20:19:21 +01:00
skeleton_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
skeleton_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
skeleton_3d_editor_plugin.cpp
Merge pull request #43875 from addmix/create-physical-skeleton-collider-fix
2021-01-26 00:35:23 +01:00
skeleton_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
skeleton_ik_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
skeleton_ik_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
sprite_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
sprite_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00
sprite_frames_editor_plugin.cpp
Create spritesheet for SpriteFrames by drag and dropping.
2021-01-12 00:51:59 +01:00
sprite_frames_editor_plugin.h
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2021-01-01 20:19:21 +01:00
style_box_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
style_box_editor_plugin.h
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2021-01-01 20:19:21 +01:00
text_editor.cpp
Change themes *_color_* to *_*_color
2021-01-24 06:28:49 +00:00
text_editor.h
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2021-01-01 20:19:21 +01:00
texture_3d_editor_plugin.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_3d_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_editor_plugin.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_layered_editor_plugin.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_layered_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_region_editor_plugin.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_region_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
theme_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
theme_editor_plugin.h
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2021-01-01 20:19:21 +01:00
tile_map_editor_plugin.cpp
Merge pull request #44890 from KiritoAM/my-bug-fix
2021-01-05 10:48:41 +01:00
tile_map_editor_plugin.h
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2021-01-01 20:19:21 +01:00
tile_set_editor_plugin.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
tile_set_editor_plugin.h
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2021-01-01 20:19:21 +01:00
version_control_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00
version_control_editor_plugin.h
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2021-01-01 20:19:21 +01:00
visual_shader_editor_plugin.cpp
Fix port previews for uniforms in visual shaders
2021-02-02 13:41:05 +03:00
visual_shader_editor_plugin.h
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00