godot/scene/gui/color_rect.h
Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
2017-03-19 00:36:26 +01:00

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358 B
C++

#ifndef COLORRECT_H
#define COLORRECT_H
#include "scene/gui/control.h"
class ColorFrame : public Control {
OBJ_TYPE(ColorFrame, Control)
Color color;
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void set_frame_color(const Color &p_color);
Color get_frame_color() const;
ColorFrame();
};
#endif // COLORRECT_H