504ffda8d7
Drop logic for non-existent 'profile' target
38 lines
1.0 KiB
Python
38 lines
1.0 KiB
Python
#!/usr/bin/env python
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Import('env')
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javascript_files = [
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'audio_driver_javascript.cpp',
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'http_client_javascript.cpp',
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'javascript_eval.cpp',
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'javascript_main.cpp',
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'os_javascript.cpp',
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]
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build = env.add_program(['#bin/godot${PROGSUFFIX}.js', '#bin/godot${PROGSUFFIX}.wasm'], javascript_files);
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js, wasm = build
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js_libraries = [
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'http_request.js',
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]
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for lib in js_libraries:
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env.Append(LINKFLAGS=['--js-library', env.File(lib).path])
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env.Depends(build, js_libraries)
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wrapper_start = env.File('pre.js')
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wrapper_end = env.File('engine.js')
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js_wrapped = env.Textfile('#bin/godot', [wrapper_start, js, wrapper_end], TEXTFILESUFFIX='${PROGSUFFIX}.wrapped.js')
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zip_dir = env.Dir('#bin/.javascript_zip')
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zip_files = env.InstallAs([
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zip_dir.File('godot.js'),
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zip_dir.File('godot.wasm'),
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zip_dir.File('godot.html')
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], [
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js_wrapped,
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wasm,
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'#misc/dist/html/default.html'
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])
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env.Zip('#bin/godot', zip_files, ZIPROOT=zip_dir, ZIPSUFFIX='${PROGSUFFIX}${ZIPSUFFIX}', ZIPCOMSTR='Archving $SOURCES as $TARGET')
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