godot/scene
Rémi Verschelde 6358e41772
Merge pull request #64838 from akien-mga/3.x-cherrypicks
Cherry-picks for the 3.x branch (future 3.6) - 2nd batch
2022-08-25 00:51:19 +02:00
..
2d Merge pull request #64579 from marcinn/backport-panning-strength 2022-08-24 23:55:28 +02:00
3d [3.x] Backport panning strength parameters from 4.0 2022-08-23 23:27:51 +02:00
animation Fix has_filter of AnimationNode not being called in scripts 2022-08-21 17:37:59 -04:00
audio Fix crash when passing null to AudioStreamPlayer::set_stream() 2022-04-03 12:52:17 +02:00
debugger Fix incorrect encoding used in _error_handler functions 2022-05-22 18:56:41 +08:00
gui Merge pull request #64838 from akien-mga/3.x-cherrypicks 2022-08-25 00:51:19 +02:00
main Merge pull request #48157 from madmiraal/fix-46438-3.x 2022-08-05 22:37:17 +02:00
resources Merge pull request #64745 from bruvzg/fix_mixed_font_color3 2022-08-23 07:46:51 +02:00
SCsub
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Add `TorusMesh` 2022-08-07 12:42:24 +02:00
register_scene_types.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
scene_string_names.cpp Node: Rename `child_exited_tree` to `child_exiting_tree` 2022-06-20 15:00:09 +02:00
scene_string_names.h Node: Rename `child_exited_tree` to `child_exiting_tree` 2022-06-20 15:00:09 +02:00