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doc_classes
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Merge pull request #88325 from akien-mga/texture-formats
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2024-02-17 00:23:45 +01:00 |
export
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Merge pull request #86093 from bruvzg/d3d12_export
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2024-02-15 17:35:32 +01:00 |
console_wrapper_windows.cpp
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crash_handler_windows.cpp
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clang-tidy: Enforce modernize-use-nullptr
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2024-03-12 10:59:53 -05:00 |
crash_handler_windows.h
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Windows: Remove MSVC define redundant with _MSC_VER
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2023-09-26 11:11:45 +02:00 |
detect.py
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Merge pull request #89159 from Repiteo/suppress-msvc-false-default
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2024-03-05 09:56:15 +01:00 |
display_server_windows.cpp
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Merge pull request #89273 from bruvzg/win_native_menu
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2024-03-14 22:34:42 +01:00 |
display_server_windows.h
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[NativeMenu] Implement native popup menu support on Windows.
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2024-03-13 10:51:38 +02:00 |
gl_manager_windows_angle.cpp
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
gl_manager_windows_angle.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
gl_manager_windows_native.cpp
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clang-tidy: Enforce modernize-use-nullptr
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2024-03-12 10:59:53 -05:00 |
gl_manager_windows_native.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
godot_console.ico
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godot_res_wrap.rc
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Remove now unused year member from version.py
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2024-01-25 15:08:34 +01:00 |
godot_res.rc
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Windows: Implement DisplayServer::dialog_show and DisplayServer::dialog_input_text
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2024-03-04 12:53:22 -08:00 |
godot_windows.cpp
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[Linux] Add support for PCK embedding section with non GNU-ld linkers.
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2024-01-24 12:21:05 +02:00 |
godot.ico
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godot.natvis
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Fix natvis after CowData 64-bit changes
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2024-02-01 13:40:06 -08:00 |
joypad_windows.cpp
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Update joypad_windows.cpp
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2023-09-28 18:24:08 -07:00 |
joypad_windows.h
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key_mapping_windows.cpp
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
key_mapping_windows.h
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
lang_table.h
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msvs.py
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Add new VS proj generation logic that supports any platform that wants to opt in
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2024-01-31 16:42:42 +01:00 |
native_menu_windows.cpp
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Fix NativeMenu layout direction on macOS, add extra check for Windows menu.
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2024-03-15 09:48:54 +02:00 |
native_menu_windows.h
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[NativeMenu] Implement native popup menu support on Windows.
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2024-03-13 10:51:38 +02:00 |
os_windows.cpp
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clang-tidy: Enforce modernize-use-nullptr
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2024-03-12 10:59:53 -05:00 |
os_windows.h
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Enforce template syntax typename over class
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2024-03-07 22:39:09 -06:00 |
platform_config.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
platform_gl.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
platform_windows_builders.py
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SCons: Remove run_in_subprocess dependency
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2024-03-11 13:20:09 -05:00 |
README.md
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rendering_context_driver_vulkan_windows.cpp
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Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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2024-02-12 10:02:18 -03:00 |
rendering_context_driver_vulkan_windows.h
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Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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2024-02-12 10:02:18 -03:00 |
SCsub
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[NativeMenu] Implement native popup menu support on Windows.
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2024-03-13 10:51:38 +02:00 |
tts_windows.cpp
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clang-tidy: Enforce modernize-use-nullptr
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2024-03-12 10:59:53 -05:00 |
tts_windows.h
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wgl_detect_version.cpp
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clang-tidy: Enforce modernize-use-nullptr
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2024-03-12 10:59:53 -05:00 |
wgl_detect_version.h
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[ANGLE] Add fallback control options and defaults.
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2023-10-03 16:23:43 +03:00 |
windows_terminal_logger.cpp
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UWP: Remove platform port, needs to be redone from scratch for 4.x
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2023-09-07 15:01:59 +02:00 |
windows_terminal_logger.h
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