godot/platform
Rémi Verschelde 75164169c4 SCons: Fix get_compiler_version() to return ints
Otherwise comparisons would fail for compiler versions above 10.
Also simplified code somewhat to avoid using subprocess too much
needlessly.

(cherry picked from commits c7dc5142b5
and df7ecfc4a7)
2020-03-04 14:40:12 +01:00
..
android SCons: Explicitly define our C (C11) and C++ (C++14) standards 2020-03-04 14:12:19 +01:00
haiku Image: Include S3TC compression via Squish in non-tools build 2020-01-13 15:58:49 +01:00
iphone Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
javascript Fixes touch events for HTML 2020-03-04 12:40:15 +01:00
osx Adds extra cursors for macOS 2020-02-06 13:02:08 +01:00
server Remove unused driver/dummy/audio_driver_dummy.h 2020-02-20 08:00:34 +01:00
uwp fixed godot not recognising 150x150 icon for uwp export 2020-02-06 13:02:07 +01:00
windows os: execute parse the command output from utf8 2020-03-04 12:40:15 +01:00
x11 SCons: Fix get_compiler_version() to return ints 2020-03-04 14:40:12 +01:00
SCsub Always use lists for `LIBS` in SCons 2019-08-12 22:31:55 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00