godot/scene
Rémi Verschelde 23531207a5 Merge pull request #36008 from AndreaCatania/physical_bone_impr
Skeleton animates physical bones
2020-02-09 11:15:43 +01:00
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2d Merge pull request #32496 from bitstopper/master 2020-02-07 21:12:19 +01:00
3d Added feature to move physical bones with skeleton when not simulating physics 2020-02-08 09:52:58 +01:00
animation Merge pull request #35906 from muiroc/anim_node_value_bug 2020-02-06 11:38:31 +01:00
audio Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
debugger Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
gui Merge pull request #35714 from sumit0190/lineEditWidth 2020-02-08 23:43:32 +01:00
main Add do..while(0) wrappers to macros without one. 2020-02-05 11:19:12 +01:00
resources Merge pull request #35950 from Chaosus/vs_scalar_uniform_range 2020-02-07 20:45:40 +01:00
register_scene_types.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00