godot/modules/csg/editor
Micky ae5771e1b1 Rename remaining "Spatial" in Plugins to "Node3D"
For EditorNode3DGizmo:
- `get_spatial_node` -> `get_node_3d`
- `set_spatial_node` -> `set_node_3d`

For EditorPlugin:
- `add_spatial_gizmo_plugin` -> `add_node_3d_gizmo_plugin`
- `remove_spatial_gizmo_plugin` -> `remove_node_3d_gizmo_plugin`

Also renames some internal methods for consistency (`forward_3d_draw_over_viewport` & `forward_3d_force_draw_over_viewport` ...). Basically, Spatial has been completely eradicated.
2022-10-04 16:27:29 +02:00
..
csg_gizmos.cpp Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
csg_gizmos.h Modules: Don't build editor-specific classes in templates 2022-03-28 16:48:15 +02:00