202 lines
7.1 KiB
C++
202 lines
7.1 KiB
C++
/*************************************************************************/
|
|
/* editor_plugin.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef EDITOR_PLUGIN_H
|
|
#define EDITOR_PLUGIN_H
|
|
|
|
#include "scene/gui/tool_button.h"
|
|
#include "scene/main/node.h"
|
|
#include "scene/resources/texture.h"
|
|
#include "undo_redo.h"
|
|
#include "io/config_file.h"
|
|
|
|
/**
|
|
@author Juan Linietsky <reduzio@gmail.com>
|
|
*/
|
|
|
|
class EditorNode;
|
|
class Spatial;
|
|
class Camera;
|
|
class EditorSelection;
|
|
class EditorExport;
|
|
class EditorSettings;
|
|
class SpatialEditorGizmo;
|
|
class EditorImportPlugin;
|
|
class EditorExportPlugin;
|
|
class EditorResourcePreview;
|
|
class EditorFileSystem;
|
|
|
|
class EditorPlugin : public Node {
|
|
|
|
GDCLASS( EditorPlugin, Node );
|
|
friend class EditorData;
|
|
UndoRedo *undo_redo;
|
|
|
|
UndoRedo* _get_undo_redo() { return undo_redo; }
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
UndoRedo& get_undo_redo() { return *undo_redo; }
|
|
|
|
void add_custom_type(const String& p_type, const String& p_base,const Ref<Script>& p_script, const Ref<Texture>& p_icon);
|
|
void remove_custom_type(const String& p_type);
|
|
|
|
|
|
public:
|
|
|
|
enum CustomControlContainer {
|
|
CONTAINER_TOOLBAR,
|
|
CONTAINER_SPATIAL_EDITOR_MENU,
|
|
CONTAINER_SPATIAL_EDITOR_SIDE,
|
|
CONTAINER_SPATIAL_EDITOR_BOTTOM,
|
|
CONTAINER_CANVAS_EDITOR_MENU,
|
|
CONTAINER_CANVAS_EDITOR_SIDE,
|
|
CONTAINER_CANVAS_EDITOR_BOTTOM,
|
|
CONTAINER_PROPERTY_EDITOR_BOTTOM
|
|
};
|
|
|
|
enum DockSlot {
|
|
DOCK_SLOT_LEFT_UL,
|
|
DOCK_SLOT_LEFT_BL,
|
|
DOCK_SLOT_LEFT_UR,
|
|
DOCK_SLOT_LEFT_BR,
|
|
DOCK_SLOT_RIGHT_UL,
|
|
DOCK_SLOT_RIGHT_BL,
|
|
DOCK_SLOT_RIGHT_UR,
|
|
DOCK_SLOT_RIGHT_BR,
|
|
DOCK_SLOT_MAX
|
|
};
|
|
|
|
//TODO: send a resoucre for editing to the editor node?
|
|
|
|
void add_control_to_container(CustomControlContainer p_location, Control *p_control);
|
|
ToolButton *add_control_to_bottom_panel(Control *p_control, const String &p_title);
|
|
void add_control_to_dock(DockSlot p_slot,Control *p_control);
|
|
void remove_control_from_docks(Control *p_control);
|
|
void remove_control_from_bottom_panel(Control *p_control);
|
|
Control* get_editor_viewport();
|
|
void edit_resource(const Ref<Resource>& p_resource);
|
|
|
|
void add_tool_menu_item(const String& p_name, Object *p_handler, const String& p_callback, const Variant& p_ud = Variant());
|
|
void add_tool_submenu_item(const String& p_name, Object *p_submenu);
|
|
void remove_tool_menu_item(const String& p_name);
|
|
|
|
virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial* p_spatial);
|
|
virtual bool forward_canvas_gui_input(const Transform2D& p_canvas_xform, const InputEvent& p_event);
|
|
virtual void forward_draw_over_canvas(const Transform2D& p_canvas_xform,Control *p_canvas);
|
|
virtual bool forward_spatial_gui_input(Camera* p_camera,const InputEvent& p_event);
|
|
virtual String get_name() const;
|
|
virtual bool has_main_screen() const;
|
|
virtual void make_visible(bool p_visible);
|
|
virtual void selected_notify() {}//notify that it was raised by the user, not the editor
|
|
virtual void edit(Object *p_object);
|
|
virtual bool handles(Object *p_node) const;
|
|
virtual Dictionary get_state() const; //save editor state so it can't be reloaded when reloading scene
|
|
virtual void set_state(const Dictionary& p_state) ; //restore editor state (likely was saved with the scene)
|
|
virtual void clear() ; // clear any temporary data in te editor, reset it (likely new scene or load another scene)
|
|
virtual void save_external_data() ; // if editor references external resources/scenes, save them
|
|
virtual void apply_changes() ; // if changes are pending in editor, apply them
|
|
virtual void get_breakpoints(List<String> *p_breakpoints);
|
|
virtual bool get_remove_list(List<Node*> *p_list);
|
|
virtual void set_window_layout(Ref<ConfigFile> p_layout);
|
|
virtual void get_window_layout(Ref<ConfigFile> p_layout);
|
|
virtual void edited_scene_changed(){} // if changes are pending in editor, apply them
|
|
|
|
void update_canvas();
|
|
|
|
virtual void inspect_object(Object *p_obj,const String& p_for_property=String());
|
|
|
|
void queue_save_layout() const;
|
|
|
|
Control *get_base_control();
|
|
|
|
void make_bottom_panel_item_visible(Control *p_item);
|
|
void hide_bottom_panel();
|
|
|
|
EditorSelection* get_selection();
|
|
//EditorImportExport *get_import_export();
|
|
EditorSettings *get_editor_settings();
|
|
EditorResourcePreview *get_resource_previewer();
|
|
EditorFileSystem *get_resource_file_system();
|
|
|
|
virtual void restore_global_state();
|
|
virtual void save_global_state();
|
|
|
|
EditorPlugin();
|
|
virtual ~EditorPlugin();
|
|
|
|
};
|
|
|
|
VARIANT_ENUM_CAST( EditorPlugin::CustomControlContainer );
|
|
VARIANT_ENUM_CAST( EditorPlugin::DockSlot );
|
|
|
|
|
|
typedef EditorPlugin* (*EditorPluginCreateFunc)(EditorNode *);
|
|
|
|
class EditorPlugins {
|
|
|
|
enum {
|
|
MAX_CREATE_FUNCS=64
|
|
};
|
|
|
|
static EditorPluginCreateFunc creation_funcs[MAX_CREATE_FUNCS];
|
|
static int creation_func_count;
|
|
|
|
template<class T>
|
|
static EditorPlugin *creator(EditorNode *p_node) {
|
|
return memnew( T(p_node) );
|
|
}
|
|
|
|
public:
|
|
|
|
static int get_plugin_count() { return creation_func_count; }
|
|
static EditorPlugin* create(int p_idx,EditorNode* p_editor) { ERR_FAIL_INDEX_V(p_idx,creation_func_count,NULL); return creation_funcs[p_idx](p_editor); }
|
|
|
|
template<class T>
|
|
static void add_by_type() {
|
|
add_create_func(creator<T>);
|
|
}
|
|
|
|
static void add_create_func(EditorPluginCreateFunc p_func) {
|
|
|
|
ERR_FAIL_COND(creation_func_count>=MAX_CREATE_FUNCS);
|
|
creation_funcs[creation_func_count++]=p_func;
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#endif
|