godot/servers/rendering/renderer_rd/environment
Rémi Verschelde a7335b00e6
Merge pull request #62362 from clayjohn/VULKAN-halo
2022-07-27 11:17:34 +02:00
..
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
fog.cpp Implement shader uniform groups/subgroups 2022-07-26 11:26:09 +03:00
fog.h Move Sky(RD) into environment 2022-07-26 10:19:40 +10:00
gi.cpp Change RendererSceneRender::GeometryInstance so more code is shared among renderers 2022-07-27 12:32:07 +10:00
gi.h Change RendererSceneRender::GeometryInstance so more code is shared among renderers 2022-07-27 12:32:07 +10:00
sky.cpp Use full size mipmaps for reflections when in high-quality mode 2022-07-26 23:53:05 -07:00
sky.h Move Sky(RD) into environment 2022-07-26 10:19:40 +10:00