godot/servers/rendering/renderer_rd/forward_clustered
Rémi Verschelde d5ec1a9650
Merge pull request #63477 from Chaosus/shader_fix_fog
2022-07-27 09:35:30 +02:00
..
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00
render_forward_clustered.cpp Change RendererSceneRender::GeometryInstance so more code is shared among renderers 2022-07-27 12:32:07 +10:00
render_forward_clustered.h Change RendererSceneRender::GeometryInstance so more code is shared among renderers 2022-07-27 12:32:07 +10:00
scene_shader_forward_clustered.cpp Fix `FOG` built-in in spatial/fragment shader 2022-07-27 08:31:06 +03:00
scene_shader_forward_clustered.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00