godot/drivers/gles3/storage
clayjohn eace1276a5 Decompress RA_AS_RG formats on Web platform in GLES3 renderer and disable texture swizzling
While using compressed formats is allowed, the RA_AS_RG formats need texture swizzling which is not available on web
2023-01-17 10:48:04 -08:00
..
config.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
light_storage.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
light_storage.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
material_storage.cpp Clear material arrays to prevent freeing of invalid texture RID 2023-01-13 23:25:09 +03:00
material_storage.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_storage.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_storage.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
particles_storage.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
particles_storage.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
render_scene_buffers_gles3.cpp Improving communication of scaling settings to renderer implementation 2023-01-13 12:54:15 +11:00
render_scene_buffers_gles3.h Improving communication of scaling settings to renderer implementation 2023-01-13 12:54:15 +11:00
SCsub Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
texture_storage.cpp Decompress RA_AS_RG formats on Web platform in GLES3 renderer and disable texture swizzling 2023-01-17 10:48:04 -08:00
texture_storage.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
utilities.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
utilities.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00