godot/core
Rémi Verschelde 94c31175de
Merge pull request #43152 from Chaosus/color_autocompletion_3.2
[3.2] Shows ColorRect in Color constants autocompletion
2020-11-26 09:32:32 +01:00
..
bind Merge pull request #42531 from BastiaanOlij/add_get_native_handle 2020-10-20 13:27:07 +02:00
crypto SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
io Allows HTTPClient to talk to proxy server 2020-11-17 12:07:01 +01:00
math Minor clamp and float fixes 2020-11-11 15:30:57 +01:00
os Implement OS.get_screen_orientation() for Android 2020-11-13 10:14:06 -05:00
SCsub zstd: Update to upstream version 1.4.5 2020-09-24 14:43:11 +02:00
array.cpp Add append_array() method to Array class 2020-11-11 15:44:14 +01:00
array.h Add append_array() method to Array class 2020-11-11 15:44:14 +01:00
class_db.cpp Avoid reentrant OBJTYPE_RLOCK in ClassDB 2020-11-01 00:50:46 -07:00
class_db.h Avoid reentrant OBJTYPE_RLOCK in ClassDB 2020-11-01 00:50:46 -07:00
color.cpp
color.h
color_names.inc
command_queue_mt.cpp core/command_queue_mt: Fix crash/hang when buffer fills up 2020-10-21 16:39:54 -07:00
command_queue_mt.h core/command_queue_mt: Fix crash/hang when buffer fills up 2020-10-21 16:39:54 -07:00
compressed_translation.cpp
compressed_translation.h
core_builders.py Update AUTHORS and DONORS list 2020-08-14 00:32:05 +02:00
core_string_names.cpp
core_string_names.h
cowdata.h Ensure COWData does not reallocate on push back, fixes #22561 2020-04-16 11:46:00 +02:00
dictionary.cpp
dictionary.h
engine.cpp Make warning about Reference singletons more accurate 2020-11-23 10:42:50 +01:00
engine.h Warn about singleton being a Reference 2020-11-19 17:15:28 +01:00
error_list.h
error_macros.cpp
error_macros.h Fix issues related to delay when processing events on Linux 2020-09-26 15:32:40 +02:00
func_ref.cpp Make "function" a property of FuncRef 2020-10-01 16:00:47 +02:00
func_ref.h Allow retrieval of FuncRef function string 2020-10-01 16:00:46 +02:00
global_constants.cpp Support SDL2 half axes and inverted axes mappings. 2020-06-26 06:28:56 +01:00
global_constants.h
hash_map.h Call CRASH_COND_MSG if key not found in HashMap get function. 2020-07-03 13:17:57 +02:00
hashfuncs.h
image.cpp Add `Image.load_bmp_from_buffer()` for run-time BMP image loading 2020-11-11 15:30:55 +01:00
image.h Add `Image.load_bmp_from_buffer()` for run-time BMP image loading 2020-11-11 15:30:55 +01:00
input_map.cpp Release pressed action if event is removed 2020-11-17 12:07:00 +01:00
input_map.h
int_types.h
list.h Fix `List` swap behavior on front, back and adjacent elements 2020-09-24 14:43:07 +02:00
local_vector.h Fix issues related to delay when processing events on Linux 2020-09-26 15:32:40 +02:00
make_binders.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
map.h
message_queue.cpp Tweak the message queue maximum size property hint 2020-03-25 11:38:53 +01:00
message_queue.h MessageQueue: Change default queue size to 4096 KB 2020-09-29 08:54:39 +02:00
method_bind.cpp
method_bind.h
method_ptrcall.h
node_path.cpp
node_path.h
oa_hash_map.h Removed const from OAHashMap iterator value 2020-05-20 11:35:28 +02:00
object.cpp Remove property groups for Pause Mode and Script 2020-11-17 12:07:02 +01:00
object.h Make `Object::to_string` virtual 2020-09-24 14:43:10 +02:00
object_id.h Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
object_rc.h Fix GDNative compat breakage due to dangling Variants fix 2020-04-27 13:07:52 +02:00
ordered_hash_map.h
packed_data_container.cpp
packed_data_container.h
pair.h
path_remap.cpp
path_remap.h
pool_allocator.cpp
pool_allocator.h
pool_vector.cpp
pool_vector.h Fix typos with codespell 2020-09-18 14:09:51 +02:00
print_string.cpp
print_string.h
project_settings.cpp Favor project.binary over project.godot 2020-10-28 14:05:40 +01:00
project_settings.h added load resource pack with offset feature 2020-09-24 14:43:09 +02:00
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h
register_core_types.cpp Fix typos with codespell 2020-09-18 14:09:51 +02:00
register_core_types.h
resource.cpp Fix crash duplicating local-to-scene resources 2020-11-19 17:15:27 +01:00
resource.h
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp
safe_refcount.h
script_debugger_local.cpp
script_debugger_local.h
script_language.cpp Check for global script class information before clearing it 2020-10-05 22:09:49 +02:00
script_language.h [3.2] Shows ColorRect in Color constants autocompletion 2020-10-28 12:39:41 +03:00
self_list.h Fix object leaks caused by unfulfilled yields 2020-05-05 17:53:47 +02:00
set.h
simple_type.h
sort_array.h
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp
string_name.h
translation.cpp
translation.h
type_info.h
typedefs.h
ucaps.h
undo_redo.cpp
undo_redo.h
ustring.cpp Fix natural sort comparison for strings with large numbers 2020-10-19 15:12:11 +02:00
ustring.h
variant.cpp Make Variant aware that an Object may be a Reference 2020-10-29 21:04:57 +01:00
variant.h Disable decayment of freed objects to null in debug builds 2020-09-08 19:47:39 +02:00
variant_call.cpp Add append_array() method to Array class 2020-11-11 15:44:14 +01:00
variant_op.cpp Disable decayment of freed objects to null in debug builds 2020-09-08 19:47:39 +02:00
variant_parser.cpp Remove unnecessary empty line from Dictionaries 2020-09-29 13:57:56 +02:00
variant_parser.h
vector.h Add missing reference to const T Vector::get(). 2020-09-24 14:43:06 +02:00
version.h
vmap.h
vset.h