godot/platform
Fabio Alessandrelli c54de7f589 [HTML5] Add JavaScriptToolsEditorPlugin.
A new editor plugin, specific to HTML5, that provide some extra features
needed to make the editor usable on that platform.

For now, it adds a "Download project sources" option in the "Tool" menu,
so the user can download the work done as a zip file (from the browser
storage).
2020-10-14 12:31:20 +02:00
..
android Merge pull request #41385 from m4gr3d/fix_splash_loading_master 2020-09-28 20:45:53 +02:00
iphone iOS: Native video refactoring 2020-10-02 15:05:01 +03:00
javascript [HTML5] Add JavaScriptToolsEditorPlugin. 2020-10-14 12:31:20 +02:00
linuxbsd Fix x11 display server crash when deleting popup window when unfocused 2020-10-08 17:22:03 +02:00
osx Fix `screen_get_dpi` on macOS for non fractional display scales and restore documentation. 2020-10-01 22:52:20 +03:00
server Linux/BSD: Fix support for NetBSD 2020-09-18 10:27:55 +02:00
uwp [Windows, MSVC] Correctly set source file encoding. 2020-10-09 13:56:20 +03:00
windows [Windows, MSVC] Correctly set source file encoding. 2020-10-09 13:56:20 +03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00