godot/core
Rémi Verschelde eb56d1d1eb Drop obsolete resource usage debug methods from OS class
These methods exist since the dawn of (open source) Godot and have hardly
been updated over time, so they barely work and I'm fairly sure nobody is
using them. (See #46505 for details.)

While some of the functionality they aimed to provide might be useful for
optimization work and introspection, this should likely be redesigned from
scratch with a cleaner and more modern interface (e.g. exposed via the
Performance singleton, or ResourceLoader, and a better API overall).
2022-08-29 12:57:37 +02:00
..
config [Windows] Improve build environment detection, add support for Windows on ARM. 2022-08-27 16:10:53 +03:00
crypto Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
debugger Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
error Errors: Fallback to fprintf if OS singleton doesn't exist 2022-06-30 16:00:30 +02:00
extension Merge pull request #64690 from touilleMan/projection-members-offsets-in-gdentension-api 2022-08-23 11:06:47 +02:00
input Merge pull request #64531 from madmiraal/fix-63972-2 2022-08-24 20:10:29 +02:00
io Drop obsolete resource usage debug methods from OS class 2022-08-29 12:57:37 +02:00
math Add linear/cubic angle interpolation to Animation interpolation type 2022-08-27 07:58:22 +09:00
object [macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization. 2022-08-26 14:23:31 +03:00
os Drop obsolete resource usage debug methods from OS class 2022-08-29 12:57:37 +02:00
string Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
templates Add a Framebuffer cache 2022-08-05 13:37:29 +02:00
variant Add linear/cubic angle interpolation to Animation interpolation type 2022-08-27 07:58:22 +09:00
core_bind.cpp Drop obsolete resource usage debug methods from OS class 2022-08-29 12:57:37 +02:00
core_bind.h Drop obsolete resource usage debug methods from OS class 2022-08-29 12:57:37 +02:00
core_builders.py Use maximum zlib compression when generating editor translation headers 2021-10-29 19:07:48 +02:00
core_constants.cpp [macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization. 2022-08-26 14:23:31 +03:00
core_constants.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
core_globals.cpp Variant memory pools 2022-07-04 12:01:46 +01:00
core_globals.h Variant memory pools 2022-07-04 12:01:46 +01:00
core_string_names.cpp Cleanup metadata usage 2022-05-06 00:27:10 +02:00
core_string_names.h Cleanup metadata usage 2022-05-06 00:27:10 +02:00
doc_data.cpp Fix missing method qualifiers in script doc 2022-07-24 23:00:19 +02:00
doc_data.h Merge pull request #62713 from YuriSizov/docs-scripting-annotations 2022-07-06 15:31:19 +02:00
register_core_types.cpp Expose ObjectID among the native structure in GDExtension 2022-08-07 12:42:51 +02:00
register_core_types.h Fix extension registration order. 2022-02-20 10:58:46 -03:00
SCsub [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
typedefs.h Change some math macros to constexpr 2022-03-09 16:24:32 +01:00
version.h Core: Move generated VERSION_HASH to a .cpp file 2022-02-09 09:20:17 +01:00