godot/platform
Fabio Alessandrelli 53ce3f64ad
[HTML5] Fix multi-touch input handling.
The code to populate the input data for WebAssembly was incorrectly
overriding values when multiple touches were present due to wrong
indexing.

(cherry picked from commit 470496d8d4)
2021-11-30 12:20:19 +01:00
..
android Merge pull request #55158 from m4gr3d/add_oculus_openxr_config_3x 2021-11-22 10:29:49 +01:00
iphone
javascript [HTML5] Fix multi-touch input handling. 2021-11-30 12:20:19 +01:00
osx [macOS] Fix driver crash when enabling per-pixel transparency on M1 macs. 2021-11-30 11:44:13 +02:00
server
uwp Remove unimplemented methods 2021-11-18 12:47:36 +00:00
windows Fix data directory of unnamed projects 2021-11-18 13:47:52 +01:00
x11
register_platform_apis.h
SCsub