godot/modules/mono/mono_gd/gd_mono_android.h
2019-11-15 03:22:18 +01:00

19 lines
294 B
C++

#ifndef GD_MONO_ANDROID_H
#define GD_MONO_ANDROID_H
#if defined(ANDROID_ENABLED)
#include "core/ustring.h"
namespace GDMonoAndroid {
String get_app_native_lib_dir();
void register_android_dl_fallback();
} // namespace GDMonoAndroid
#endif // ANDROID_ENABLED
#endif // GD_MONO_ANDROID_H