godot/platform/android
Juan Linietsky ec4ef2d2e7 -Added google play services (needed for some stuff)
-Added new screen resizing options, stretch_2d is removed, new much more flexible ones.
-Fixed bug in viewport (can create more instances in 3d-in-2d demo now)
-Can set android permissions and screen sizes manually in the export settings
-Changed export templates extension to .tpz (too many people unzipped the manually..)
-File dialog now ensures that the proper extension is used (will not allow to save without it)
-Fixed bug that made collision exceptions not work in 2D
2014-04-14 22:43:44 -03:00
..
.old -improved physics ccd 2014-02-19 11:57:14 -03:00
export -Added google play services (needed for some stuff) 2014-04-14 22:43:44 -03:00
globals GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
java -Added google play services (needed for some stuff) 2014-04-14 22:43:44 -03:00
libs -Added google play services (needed for some stuff) 2014-04-14 22:16:13 -03:00
android_native_app_glue.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
android_native_app_glue.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
AndroidManifest.xml.template -Added google play services (needed for some stuff) 2014-04-14 22:43:44 -03:00
audio_driver_jandroid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_driver_jandroid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_driver_opensl.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
audio_driver_opensl.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
detect.py -Added google play services (needed for some stuff) 2014-04-14 22:43:44 -03:00
dir_access_android.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dir_access_android.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dir_access_jandroid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dir_access_jandroid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_android.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_android.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_jandroid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_jandroid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
godot_android.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
java_glue.cpp Merge branch 'master' into hotfix-android-unicode-ime-input 2014-04-06 21:52:47 +08:00
java_glue.h fix android input doe's not work(line edit/text edit) 2014-03-12 20:41:09 +08:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_android.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
os_android.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
platform_config.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
project.properties.template -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
SCsub -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
sign.sh -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
thread_jandroid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
thread_jandroid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00