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joints
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…
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SCsub
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…
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area_3d_sw.cpp
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Enabled softbody-area collision (intersection) and enabled area-specific gravity for soft bodies.
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2021-08-15 23:01:33 -04:00 |
area_3d_sw.h
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Enabled softbody-area collision (intersection) and enabled area-specific gravity for soft bodies.
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2021-08-15 23:01:33 -04:00 |
area_pair_3d_sw.cpp
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Enabled softbody-area collision (intersection) and enabled area-specific gravity for soft bodies.
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2021-08-15 23:01:33 -04:00 |
area_pair_3d_sw.h
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Enabled softbody-area collision (intersection) and enabled area-specific gravity for soft bodies.
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2021-08-15 23:01:33 -04:00 |
body_3d_sw.cpp
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Epsilon check for angular velocity in Body3DSW
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2021-08-16 20:05:48 +02:00 |
body_3d_sw.h
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Enabled softbody-area collision (intersection) and enabled area-specific gravity for soft bodies.
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2021-08-15 23:01:33 -04:00 |
body_pair_3d_sw.cpp
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…
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body_pair_3d_sw.h
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…
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broad_phase_3d_bvh.cpp
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…
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broad_phase_3d_bvh.h
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…
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broad_phase_3d_sw.cpp
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…
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broad_phase_3d_sw.h
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…
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collision_object_3d_sw.cpp
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…
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collision_object_3d_sw.h
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…
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collision_solver_3d_sat.cpp
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Make radius & height in CapsuleShape3D independent
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2021-08-11 14:54:53 -07:00 |
collision_solver_3d_sat.h
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…
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collision_solver_3d_sw.cpp
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Enabled softbody-area collision (intersection) and enabled area-specific gravity for soft bodies.
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2021-08-15 23:01:33 -04:00 |
collision_solver_3d_sw.h
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…
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constraint_3d_sw.h
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…
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gjk_epa.cpp
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…
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gjk_epa.h
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…
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joints_3d_sw.h
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…
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physics_server_3d_sw.cpp
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Remove infinite inertia and ray shapes from CharacterBody
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2021-08-10 12:10:26 -07:00 |
physics_server_3d_sw.h
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Remove infinite inertia and ray shapes from CharacterBody
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2021-08-10 12:10:26 -07:00 |
physics_server_3d_wrap_mt.cpp
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…
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physics_server_3d_wrap_mt.h
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Remove infinite inertia and ray shapes from CharacterBody
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2021-08-10 12:10:26 -07:00 |
shape_3d_sw.cpp
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Make radius & height in CapsuleShape3D independent
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2021-08-11 14:54:53 -07:00 |
shape_3d_sw.h
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Make radius & height in CapsuleShape3D independent
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2021-08-11 14:54:53 -07:00 |
soft_body_3d_sw.cpp
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Enabled softbody-area collision (intersection) and enabled area-specific gravity for soft bodies.
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2021-08-15 23:01:33 -04:00 |
soft_body_3d_sw.h
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Enabled softbody-area collision (intersection) and enabled area-specific gravity for soft bodies.
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2021-08-15 23:01:33 -04:00 |
space_3d_sw.cpp
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Merge pull request #51645 from fabriceci/improve-physics-api
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2021-08-16 17:05:08 +02:00 |
space_3d_sw.h
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Remove infinite inertia and ray shapes from CharacterBody
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2021-08-10 12:10:26 -07:00 |
step_3d_sw.cpp
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step_3d_sw.h
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