godot/core/os
Rémi Verschelde d6fecf7686
Main: Create user data dir in `setup()`
Custom backport of #39563 with preliminary change to make
`OS::ensure_user_data_dir()` public as done in f8a79a9.

Fixes #32488.
2021-01-08 10:24:48 +01:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
copymem.h
dir_access.cpp Improve UX of drive letters 2020-03-17 14:48:54 +01:00
dir_access.h Improve UX of drive letters 2020-03-17 14:48:54 +01:00
file_access.cpp wrong double quote output with .csv fixed 2020-12-29 15:12:10 +01:00
file_access.h
input.cpp
input.h
input_event.cpp Add support for the WinTab API for pen input. (3.2) 2020-05-05 14:56:02 +03:00
input_event.h Support SDL2 half axes and inverted axes mappings. 2020-06-26 06:28:56 +01:00
keyboard.cpp
keyboard.h
main_loop.cpp
main_loop.h
memory.cpp
memory.h
midi_driver.cpp
midi_driver.h
mutex.cpp
mutex.h
os.cpp Main: Create user data dir in `setup()` 2021-01-08 10:24:48 +01:00
os.h Main: Create user data dir in `setup()` 2021-01-08 10:24:48 +01:00
rw_lock.cpp
rw_lock.h
semaphore.cpp
semaphore.h
thread.cpp
thread.h
thread_dummy.cpp
thread_dummy.h
thread_safe.cpp
thread_safe.h
threaded_array_processor.h