.. |
EditorSceneFormatImporterBlend.xml
|
Bump version to 4.1-dev
|
2023-03-01 01:44:37 +01:00 |
EditorSceneFormatImporterFBX.xml
|
Bump version to 4.1-dev
|
2023-03-01 01:44:37 +01:00 |
EditorSceneFormatImporterGLTF.xml
|
Bump version to 4.1-dev
|
2023-03-01 01:44:37 +01:00 |
GLTFAccessor.xml
|
gltf: Permit sparse accessors without a bufferView.
|
2023-05-09 10:03:38 -07:00 |
GLTFAnimation.xml
|
Bump version to 4.1-dev
|
2023-03-01 01:44:37 +01:00 |
GLTFBufferView.xml
|
Bump version to 4.1-dev
|
2023-03-01 01:44:37 +01:00 |
GLTFCamera.xml
|
Bump version to 4.1-dev
|
2023-03-01 01:44:37 +01:00 |
GLTFDocument.xml
|
Bump version to 4.1-dev
|
2023-03-01 01:44:37 +01:00 |
GLTFDocumentExtension.xml
|
Add support for extending GLTF with more texture formats & support WebP
|
2023-05-22 16:30:20 -05:00 |
GLTFDocumentExtensionConvertImporterMesh.xml
|
Bump version to 4.1-dev
|
2023-03-01 01:44:37 +01:00 |
GLTFLight.xml
|
Bump version to 4.1-dev
|
2023-03-01 01:44:37 +01:00 |
GLTFMesh.xml
|
Bump version to 4.1-dev
|
2023-03-01 01:44:37 +01:00 |
GLTFNode.xml
|
[Doc] Fix some incorrect uses of "children"
|
2024-03-11 15:20:07 +01:00 |
GLTFPhysicsBody.xml
|
GLTF: Expose the inertia tensor instead of a vector
|
2023-06-06 21:06:49 -05:00 |
GLTFPhysicsShape.xml
|
GLTF: Rename GLTFCollider class to GLTFPhysicsShape
|
2023-06-16 15:18:24 -05:00 |
GLTFSkeleton.xml
|
GLTF: Document `gltf_skeleton->godot_bone_node` is unused when importing
|
2023-06-03 02:13:07 -05:00 |
GLTFSkin.xml
|
Bump version to 4.1-dev
|
2023-03-01 01:44:37 +01:00 |
GLTFSpecGloss.xml
|
Bump version to 4.1-dev
|
2023-03-01 01:44:37 +01:00 |
GLTFState.xml
|
Add a get_node_index method to GLTFState
|
2023-05-27 12:30:25 -05:00 |
GLTFTexture.xml
|
Add support for extending GLTF with more texture formats & support WebP
|
2023-05-22 16:30:20 -05:00 |
GLTFTextureSampler.xml
|
Bump version to 4.1-dev
|
2023-03-01 01:44:37 +01:00 |