godot/platform
Hein-Pieter van Braam-Stewart 0dc368f9f9 Allow static linking with libatomic using clang
When using use_static_cpp we want to statically link with atomic as well
to make sure we don't incur any new runtime dependencies.

Scons doesn't quite support this so we do this little trick.
2021-02-23 14:51:44 +01:00
..
android Merge pull request #45617 from RandomShaper/modernize_atomics 2021-02-18 19:40:31 +01:00
iphone Merge pull request #45617 from RandomShaper/modernize_atomics 2021-02-18 19:40:31 +01:00
javascript [HTML5] Better fullscreen, canvas resizing. 2021-02-19 05:12:32 +01:00
linuxbsd Allow static linking with libatomic using clang 2021-02-23 14:51:44 +01:00
osx [macOS] Ignore mouse move event caused by mouse mode switch. 2021-02-15 00:20:50 +02:00
server Use -latomic when using clang (server platform) 2021-02-22 17:09:30 +01:00
uwp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
windows Move tablet driver API from OS to DisplayServer. 2021-02-18 17:12:24 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00