godot/scene
Melissa Geels ed4c3eb7b3 Move cursor to edge of selection when moving caret left/right
This is to mimic the behavior of many third party text editors. The
reason it's not doing it when moving by word is due to that behavior
being mostly the same on other editors.
2021-08-11 13:27:12 +02:00
..
2d Remove infinite inertia and ray shapes from CharacterBody 2021-08-10 12:10:26 -07:00
3d Merge pull request #41956 from Calinou/rename-engine-iterations-per-second 2021-08-11 08:05:33 +02:00
animation Some work on double support 2021-08-09 17:43:48 -05:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Organize methods in Viewport and explicitly name 3D methods with 3D 2021-08-10 09:10:34 -05:00
gui Move cursor to edge of selection when moving caret left/right 2021-08-11 13:27:12 +02:00
main Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt 2021-08-10 18:55:22 +02:00
resources Merge pull request #51490 from nekomatata/clean-character-body 2021-08-11 08:04:09 +02:00
register_scene_types.cpp Remove infinite inertia and ray shapes from CharacterBody 2021-08-10 12:10:26 -07:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
scene_string_names.h Node3D gizmo improvements 2021-07-23 21:01:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00