.. |
doc_classes
|
[macOS export] Add support for privacy manifest configuration.
|
2024-04-30 23:31:56 +03:00 |
export
|
Fix issues related to code-signing for macOS exports
|
2024-06-12 22:26:41 +02:00 |
README.md
|
Update all outdated online documentation links
|
2023-01-14 19:38:00 +03:00 |
SCsub
|
Update pre-commit hooks configuration to use `ruff` instead of `black`
|
2024-05-21 18:02:29 -05:00 |
crash_handler_macos.h
|
…
|
|
crash_handler_macos.mm
|
[macOS] Add SIGTRAP to the crash handler.
|
2024-02-01 23:30:33 +02:00 |
detect.py
|
SCons: Convert platform `get_flags` to dictionary
|
2024-05-22 13:53:20 -05:00 |
dir_access_macos.h
|
Add method to check if filesystem is case sensitive.
|
2023-10-09 11:00:15 +03:00 |
dir_access_macos.mm
|
[macOS] Add null checks for `NSString stringWithUTF8String`.
|
2024-02-23 08:20:02 +02:00 |
display_server_macos.h
|
Use current mouse button state instead of saved values.
|
2024-05-31 15:50:14 +03:00 |
display_server_macos.mm
|
Merge pull request #92843 from anniryynanen/tooltip-in-popup
|
2024-06-10 16:11:52 +02:00 |
gl_manager_macos_angle.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
gl_manager_macos_angle.mm
|
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
|
2023-12-05 15:39:40 +02:00 |
gl_manager_macos_legacy.h
|
Polish interaction between windowing, input and rendering
|
2024-04-10 18:47:42 +02:00 |
gl_manager_macos_legacy.mm
|
Polish interaction between windowing, input and rendering
|
2024-04-10 18:47:42 +02:00 |
godot_application.h
|
Cleanup and unify keyboard input.
|
2023-01-23 15:08:12 +02:00 |
godot_application.mm
|
[macOS] Fix some deprecation warnings.
|
2024-02-28 23:38:29 +02:00 |
godot_application_delegate.h
|
[macOS] Add support for native help menu search callbacks, integrate editor help.
|
2024-02-13 18:37:37 +02:00 |
godot_application_delegate.mm
|
Move `global_menu_*` methods to a separate `NativeMenu` class.
|
2024-03-04 23:41:41 +02:00 |
godot_button_view.h
|
…
|
|
godot_button_view.mm
|
…
|
|
godot_content_view.h
|
[macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons.
|
2024-01-17 00:08:24 +02:00 |
godot_content_view.mm
|
Use current mouse button state instead of saved values.
|
2024-05-31 15:50:14 +03:00 |
godot_main_macos.mm
|
Fix `EXIT_SUCCESS` on MacOS
|
2024-03-24 17:08:25 +01:00 |
godot_menu_delegate.h
|
…
|
|
godot_menu_delegate.mm
|
[macOS] Improve native menu open/close callbacks.
|
2024-06-05 20:22:41 +03:00 |
godot_menu_item.h
|
Move `global_menu_*` methods to a separate `NativeMenu` class.
|
2024-03-04 23:41:41 +02:00 |
godot_menu_item.mm
|
…
|
|
godot_open_save_delegate.h
|
[Native File Dialog] Add support for adding custom options to the dialogs.
|
2024-01-24 15:00:31 +02:00 |
godot_open_save_delegate.mm
|
[macOS] Fix native file dialog with empty filter list.
|
2024-04-17 11:12:14 +03:00 |
godot_status_item.h
|
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
|
2024-03-20 11:56:07 +02:00 |
godot_status_item.mm
|
[DisplayServer] Add error messages and descriptions to callbacks.
|
2024-05-28 17:36:54 +03:00 |
godot_window.h
|
…
|
|
godot_window.mm
|
[macOS] Fix IME focus in popup windows.
|
2023-06-09 08:03:13 +03:00 |
godot_window_delegate.h
|
…
|
|
godot_window_delegate.mm
|
Fix unsafe uses of `Callable.is_null()`
|
2024-04-27 16:22:57 +02:00 |
joypad_macos.h
|
Migrate macos controller API to GameController.h
|
2024-02-20 08:13:05 -06:00 |
joypad_macos.mm
|
[macOS] Enable input from controllers in the background.
|
2024-02-28 21:25:47 +02:00 |
key_mapping_macos.h
|
Add InputEventKey.location to tell left from right
|
2024-01-26 14:42:28 +01:00 |
key_mapping_macos.mm
|
Add InputEventKey.location to tell left from right
|
2024-01-26 14:42:28 +01:00 |
macos_terminal_logger.h
|
…
|
|
macos_terminal_logger.mm
|
…
|
|
native_menu_macos.h
|
[macOS] Improve native menu open/close callbacks.
|
2024-06-05 20:22:41 +03:00 |
native_menu_macos.mm
|
Merge pull request #92826 from bruvzg/nat_icon_checks
|
2024-06-07 23:30:39 +02:00 |
os_macos.h
|
Collapse the gdextension arguments into the `GDExtensionData` struct
|
2024-04-19 07:56:02 -07:00 |
os_macos.mm
|
Collapse the gdextension arguments into the `GDExtensionData` struct
|
2024-04-19 07:56:02 -07:00 |
platform_config.h
|
Migrate macos controller API to GameController.h
|
2024-02-20 08:13:05 -06:00 |
platform_gl.h
|
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
2023-09-21 14:21:00 +03:00 |
platform_macos_builders.py
|
SCons: Remove `run_in_subprocess` dependency
|
2024-03-11 13:20:09 -05:00 |
rendering_context_driver_vulkan_macos.h
|
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
|
2024-02-13 16:57:02 +02:00 |
rendering_context_driver_vulkan_macos.mm
|
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
|
2024-02-13 16:57:02 +02:00 |
tts_macos.h
|
Windows TTS: Use HashMap instead of RBMap for ids
|
2023-04-11 15:54:21 +02:00 |
tts_macos.mm
|
…
|
|