95047562d7
A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report.
356 lines
9.1 KiB
C++
356 lines
9.1 KiB
C++
/*************************************************************************/
|
|
/* animated_sprite.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "animated_sprite.h"
|
|
#include "scene/scene_string_names.h"
|
|
void AnimatedSprite::edit_set_pivot(const Point2& p_pivot) {
|
|
|
|
set_offset(p_pivot);
|
|
}
|
|
|
|
Point2 AnimatedSprite::edit_get_pivot() const {
|
|
|
|
return get_offset();
|
|
}
|
|
bool AnimatedSprite::edit_has_pivot() const {
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void SpriteFrames::add_frame(const Ref<Texture>& p_frame,int p_at_pos) {
|
|
|
|
if (p_at_pos>=0 && p_at_pos<frames.size())
|
|
frames.insert(p_at_pos,p_frame);
|
|
else
|
|
frames.push_back(p_frame);
|
|
|
|
emit_changed();
|
|
}
|
|
|
|
int SpriteFrames::get_frame_count() const {
|
|
|
|
return frames.size();
|
|
}
|
|
|
|
void SpriteFrames::remove_frame(int p_idx) {
|
|
|
|
frames.remove(p_idx);
|
|
emit_changed();
|
|
}
|
|
void SpriteFrames::clear() {
|
|
|
|
frames.clear();
|
|
emit_changed();
|
|
}
|
|
|
|
|
|
Array SpriteFrames::_get_frames() const {
|
|
|
|
Array arr;
|
|
arr.resize(frames.size());
|
|
for(int i=0;i<frames.size();i++)
|
|
arr[i]=frames[i];
|
|
|
|
return arr;
|
|
}
|
|
|
|
void SpriteFrames::_set_frames(const Array& p_frames) {
|
|
|
|
frames.resize(p_frames.size());
|
|
for(int i=0;i<frames.size();i++)
|
|
frames[i]=p_frames[i];
|
|
|
|
}
|
|
|
|
|
|
void SpriteFrames::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method(_MD("add_frame","frame","atpos"),&SpriteFrames::add_frame,DEFVAL(-1));
|
|
ObjectTypeDB::bind_method(_MD("get_frame_count"),&SpriteFrames::get_frame_count);
|
|
ObjectTypeDB::bind_method(_MD("get_frame","idx"),&SpriteFrames::get_frame);
|
|
ObjectTypeDB::bind_method(_MD("set_frame","idx","txt"),&SpriteFrames::set_frame);
|
|
ObjectTypeDB::bind_method(_MD("remove_frame","idx"),&SpriteFrames::remove_frame);
|
|
ObjectTypeDB::bind_method(_MD("clear"),&SpriteFrames::clear);
|
|
|
|
ObjectTypeDB::bind_method(_MD("_set_frames"),&SpriteFrames::_set_frames);
|
|
ObjectTypeDB::bind_method(_MD("_get_frames"),&SpriteFrames::_get_frames);
|
|
|
|
ADD_PROPERTYNZ( PropertyInfo(Variant::ARRAY,"frames",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_frames"),_SCS("_get_frames"));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
SpriteFrames::SpriteFrames() {
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//////////////////////////
|
|
|
|
|
|
void AnimatedSprite::_notification(int p_what) {
|
|
|
|
switch(p_what) {
|
|
|
|
case NOTIFICATION_DRAW: {
|
|
|
|
if (frames.is_null())
|
|
return;
|
|
|
|
if (frame<0 || frame>=frames->get_frame_count())
|
|
return;
|
|
|
|
Ref<Texture> texture = frames->get_frame(frame);
|
|
if (texture.is_null())
|
|
return;
|
|
|
|
//print_line("DECIDED TO DRAW");
|
|
|
|
RID ci = get_canvas_item();
|
|
|
|
/*
|
|
texture->draw(ci,Point2());
|
|
break;
|
|
*/
|
|
|
|
Size2i s;
|
|
s = texture->get_size();
|
|
Point2 ofs=offset;
|
|
if (centered)
|
|
ofs-=s/2;
|
|
|
|
Rect2 dst_rect(ofs,s);
|
|
|
|
if (hflip)
|
|
dst_rect.size.x=-dst_rect.size.x;
|
|
if (vflip)
|
|
dst_rect.size.y=-dst_rect.size.y;
|
|
|
|
texture->draw_rect(ci,dst_rect,false,modulate);
|
|
// VisualServer::get_singleton()->canvas_item_add_texture_rect_region(ci,dst_rect,texture->get_rid(),src_rect,modulate);
|
|
|
|
} break;
|
|
}
|
|
|
|
}
|
|
|
|
void AnimatedSprite::set_sprite_frames(const Ref<SpriteFrames> &p_frames) {
|
|
|
|
if (frames.is_valid())
|
|
frames->disconnect("changed",this,"_res_changed");
|
|
frames=p_frames;
|
|
if (frames.is_valid())
|
|
frames->connect("changed",this,"_res_changed");
|
|
|
|
if (!frames.is_valid()) {
|
|
frame=0;
|
|
|
|
} else {
|
|
set_frame(frame);
|
|
}
|
|
update();
|
|
|
|
}
|
|
|
|
Ref<SpriteFrames> AnimatedSprite::get_sprite_frames() const {
|
|
|
|
return frames;
|
|
}
|
|
|
|
void AnimatedSprite::set_frame(int p_frame) {
|
|
|
|
if (!frames.is_valid()) {
|
|
return;
|
|
}
|
|
if (p_frame>=frames->get_frame_count())
|
|
p_frame=frames->get_frame_count()-1;
|
|
if (p_frame<0)
|
|
p_frame=0;
|
|
|
|
if (frame==p_frame)
|
|
return;
|
|
|
|
frame=p_frame;
|
|
update();
|
|
_change_notify("frame");
|
|
emit_signal(SceneStringNames::get_singleton()->frame_changed);
|
|
|
|
}
|
|
int AnimatedSprite::get_frame() const {
|
|
|
|
return frame;
|
|
}
|
|
|
|
|
|
void AnimatedSprite::set_centered(bool p_center) {
|
|
|
|
centered=p_center;
|
|
update();
|
|
item_rect_changed();
|
|
}
|
|
|
|
bool AnimatedSprite::is_centered() const {
|
|
|
|
return centered;
|
|
}
|
|
|
|
void AnimatedSprite::set_offset(const Point2& p_offset) {
|
|
|
|
offset=p_offset;
|
|
update();
|
|
item_rect_changed();
|
|
_change_notify("offset");
|
|
}
|
|
Point2 AnimatedSprite::get_offset() const {
|
|
|
|
return offset;
|
|
}
|
|
|
|
void AnimatedSprite::set_flip_h(bool p_flip) {
|
|
|
|
hflip=p_flip;
|
|
update();
|
|
}
|
|
bool AnimatedSprite::is_flipped_h() const {
|
|
|
|
return hflip;
|
|
}
|
|
|
|
void AnimatedSprite::set_flip_v(bool p_flip) {
|
|
|
|
vflip=p_flip;
|
|
update();
|
|
}
|
|
bool AnimatedSprite::is_flipped_v() const {
|
|
|
|
return vflip;
|
|
}
|
|
|
|
|
|
void AnimatedSprite::set_modulate(const Color& p_color) {
|
|
|
|
modulate=p_color;
|
|
update();
|
|
}
|
|
|
|
Color AnimatedSprite::get_modulate() const{
|
|
|
|
return modulate;
|
|
}
|
|
|
|
|
|
Rect2 AnimatedSprite::get_item_rect() const {
|
|
|
|
if (!frames.is_valid() || !frames->get_frame_count() || frame<0 || frame>=frames->get_frame_count()) {
|
|
return Node2D::get_item_rect();
|
|
}
|
|
|
|
Ref<Texture> t = frames->get_frame(frame);
|
|
if (t.is_null())
|
|
return Node2D::get_item_rect();
|
|
Size2i s = t->get_size();
|
|
|
|
Point2 ofs=offset;
|
|
if (centered)
|
|
ofs-=s/2;
|
|
|
|
if (s==Size2(0,0))
|
|
s=Size2(1,1);
|
|
|
|
return Rect2(ofs,s);
|
|
}
|
|
|
|
void AnimatedSprite::_res_changed() {
|
|
|
|
set_frame(frame);
|
|
update();
|
|
}
|
|
|
|
void AnimatedSprite::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_sprite_frames","sprite_frames:SpriteFrames"),&AnimatedSprite::set_sprite_frames);
|
|
ObjectTypeDB::bind_method(_MD("get_sprite_frames:SpriteFrames"),&AnimatedSprite::get_sprite_frames);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_centered","centered"),&AnimatedSprite::set_centered);
|
|
ObjectTypeDB::bind_method(_MD("is_centered"),&AnimatedSprite::is_centered);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_offset","offset"),&AnimatedSprite::set_offset);
|
|
ObjectTypeDB::bind_method(_MD("get_offset"),&AnimatedSprite::get_offset);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_flip_h","flip_h"),&AnimatedSprite::set_flip_h);
|
|
ObjectTypeDB::bind_method(_MD("is_flipped_h"),&AnimatedSprite::is_flipped_h);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_flip_v","flip_v"),&AnimatedSprite::set_flip_v);
|
|
ObjectTypeDB::bind_method(_MD("is_flipped_v"),&AnimatedSprite::is_flipped_v);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_frame","frame"),&AnimatedSprite::set_frame);
|
|
ObjectTypeDB::bind_method(_MD("get_frame"),&AnimatedSprite::get_frame);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_modulate","modulate"),&AnimatedSprite::set_modulate);
|
|
ObjectTypeDB::bind_method(_MD("get_modulate"),&AnimatedSprite::get_modulate);
|
|
|
|
|
|
ObjectTypeDB::bind_method(_MD("_res_changed"),&AnimatedSprite::_res_changed);
|
|
|
|
ADD_SIGNAL(MethodInfo("frame_changed"));
|
|
|
|
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "frames",PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames"));
|
|
ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
|
|
ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered"));
|
|
ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset"));
|
|
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h"));
|
|
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v"));
|
|
ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate"));
|
|
|
|
}
|
|
|
|
AnimatedSprite::AnimatedSprite() {
|
|
|
|
centered=true;
|
|
hflip=false;
|
|
vflip=false;
|
|
|
|
frame=0;
|
|
|
|
|
|
modulate=Color(1,1,1,1);
|
|
|
|
|
|
}
|
|
|
|
|