godot/scene/main
Ignacio Etcheverry d210ac66ef Fix connection errors when replacing node
- Avoid connecting the signals to nonexistent methods
- Preserve only persistent connections
2017-03-11 20:21:04 +01:00
..
SCsub
canvas_layer.cpp
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
node.cpp Fix connection errors when replacing node 2017-03-11 20:21:04 +01:00
node.h
resource_preloader.cpp
resource_preloader.h
scene_main_loop.cpp
scene_main_loop.h
timer.cpp
timer.h
viewport.cpp
viewport.h