godot/doc/classes/AESContext.xml
Hugo Locurcio b087538119
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-03-16 23:01:02 +01:00

92 lines
3.7 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AESContext" inherits="Reference" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Interface to low level AES encryption features.
</brief_description>
<description>
This class provides access to AES encryption/decryption of raw data. Both AES-ECB and AES-CBC mode are supported.
[codeblock]
extends Node
var aes = AESContext.new()
func _ready():
var key = "My secret key!!!" # Key must be either 16 or 32 bytes.
var data = "My secret text!!" # Data size must be multiple of 16 bytes, apply padding if needed.
# Encrypt ECB
aes.start(AESContext.MODE_ECB_ENCRYPT, key.to_utf8())
var encrypted = aes.update(data.to_utf8())
aes.finish()
# Decrypt ECB
aes.start(AESContext.MODE_ECB_DECRYPT, key.to_utf8())
var decrypted = aes.update(encrypted)
aes.finish()
# Check ECB
assert(decrypted == data.to_utf8())
var iv = "My secret iv!!!!" # IV must be of exactly 16 bytes.
# Encrypt CBC
aes.start(AESContext.MODE_CBC_ENCRYPT, key.to_utf8(), iv.to_utf8())
encrypted = aes.update(data.to_utf8())
aes.finish()
# Decrypt CBC
aes.start(AESContext.MODE_CBC_DECRYPT, key.to_utf8(), iv.to_utf8())
decrypted = aes.update(encrypted)
aes.finish()
# Check CBC
assert(decrypted == data.to_utf8())
[/codeblock]
</description>
<tutorials>
</tutorials>
<methods>
<method name="finish">
<return type="void" />
<description>
Close this AES context so it can be started again. See [method start].
</description>
</method>
<method name="get_iv_state">
<return type="PoolByteArray" />
<description>
Get the current IV state for this context (IV gets updated when calling [method update]). You normally don't need this function.
[b]Note:[/b] This function only makes sense when the context is started with [constant MODE_CBC_ENCRYPT] or [constant MODE_CBC_DECRYPT].
</description>
</method>
<method name="start">
<return type="int" enum="Error" />
<argument index="0" name="mode" type="int" enum="AESContext.Mode" />
<argument index="1" name="key" type="PoolByteArray" />
<argument index="2" name="iv" type="PoolByteArray" default="PoolByteArray( )" />
<description>
Start the AES context in the given [code]mode[/code]. A [code]key[/code] of either 16 or 32 bytes must always be provided, while an [code]iv[/code] (initialization vector) of exactly 16 bytes, is only needed when [code]mode[/code] is either [constant MODE_CBC_ENCRYPT] or [constant MODE_CBC_DECRYPT].
</description>
</method>
<method name="update">
<return type="PoolByteArray" />
<argument index="0" name="src" type="PoolByteArray" />
<description>
Run the desired operation for this AES context. Will return a [PoolByteArray] containing the result of encrypting (or decrypting) the given [code]src[/code]. See [method start] for mode of operation.
[b]Note:[/b] The size of [code]src[/code] must be a multiple of 16. Apply some padding if needed.
</description>
</method>
</methods>
<constants>
<constant name="MODE_ECB_ENCRYPT" value="0" enum="Mode">
AES electronic codebook encryption mode.
</constant>
<constant name="MODE_ECB_DECRYPT" value="1" enum="Mode">
AES electronic codebook decryption mode.
</constant>
<constant name="MODE_CBC_ENCRYPT" value="2" enum="Mode">
AES cipher blocker chaining encryption mode.
</constant>
<constant name="MODE_CBC_DECRYPT" value="3" enum="Mode">
AES cipher blocker chaining decryption mode.
</constant>
<constant name="MODE_MAX" value="4" enum="Mode">
Maximum value for the mode enum.
</constant>
</constants>
</class>