godot/modules/gdnavigation
lupoDharkael d63bf6dea5 Complete NavigationMeshInstance rename 2020-03-08 17:33:34 +01:00
..
SCsub - Integrated NavigationServer and Navigation2DServer. 2020-02-10 14:38:52 +01:00
config.py - Integrated NavigationServer and Navigation2DServer. 2020-02-10 14:38:52 +01:00
gd_navigation_server.cpp Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
gd_navigation_server.h Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
nav_map.cpp Added error to notify that the Navigation triangle merging failed due to incorrect parameter. 2020-03-06 15:08:39 +01:00
nav_map.h Added utility functions to the new NavigationServer: 2020-02-18 17:12:45 +01:00
nav_region.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
nav_region.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
nav_rid.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
nav_utils.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
navigation_mesh_editor_plugin.cpp Complete NavigationMeshInstance rename 2020-03-08 17:33:34 +01:00
navigation_mesh_editor_plugin.h Complete NavigationMeshInstance rename 2020-03-08 17:33:34 +01:00
navigation_mesh_generator.cpp Renamed PlaneShape to WorldMarginShape 2020-02-27 17:45:16 +01:00
navigation_mesh_generator.h Renamed NavigationMeshInstance to NavigationRegion 2020-02-27 17:42:53 +01:00
register_types.cpp - Integrated NavigationServer and Navigation2DServer. 2020-02-10 14:38:52 +01:00
register_types.h - Integrated NavigationServer and Navigation2DServer. 2020-02-10 14:38:52 +01:00
rvo_agent.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
rvo_agent.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00