godot/thirdparty/enet
Rémi Verschelde c31ad71f10 enet: Split enet thirdparty files and allow unbundling
Building against shared libraries only implemented for Linux X11 so far.
TODO: Document Godot's modifications of upstream enet.
2016-10-15 11:50:39 +02:00
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enet enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
LICENSE enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
callbacks.c enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
compress.c enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
host.c enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
list.c enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
packet.c enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
peer.c enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
protocol.c enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
unix.c enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
win32.c enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00