..
joints
Refactored Node3D rotation modes
2021-10-25 14:34:00 -03:00
gjk_epa.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
gjk_epa.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_area_3d.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_area_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_area_pair_3d.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_area_pair_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_body_3d.cpp
Fix RigidDynamicBody collision update after changing collision layer/mask
2021-10-21 17:36:58 -07:00
godot_body_3d.h
Fix 2D center of mass not updated from transform
2021-10-19 16:22:30 -07:00
godot_body_direct_state_3d.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_body_direct_state_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_body_pair_3d.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_body_pair_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_broad_phase_3d_bvh.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_broad_phase_3d_bvh.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_broad_phase_3d.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_broad_phase_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_collision_object_3d.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_collision_object_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_collision_solver_3d_sat.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_collision_solver_3d_sat.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_collision_solver_3d.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_collision_solver_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_constraint_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_joint_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_physics_server_3d.cpp
Fix RigidDynamicBody collision update after changing collision layer/mask
2021-10-21 17:36:58 -07:00
godot_physics_server_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_shape_3d.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_shape_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_soft_body_3d.cpp
Fix SoftDynamicBody3D crash when setting disable mode
2021-10-21 08:56:12 -07:00
godot_soft_body_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_space_3d.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_space_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_step_3d.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
godot_step_3d.h
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00