godot/modules/gltf
Marcel Admiraal 4d3690eba5 Remove unimplemented methods 2021-11-18 12:47:36 +00:00
..
doc_classes Bump version to 3.5-beta 2021-11-05 16:10:17 +01:00
SCsub
config.py
editor_scene_exporter_gltf_plugin.cpp
editor_scene_exporter_gltf_plugin.h
editor_scene_importer_gltf.cpp Added Mesh Compression Import Options 2021-11-01 12:54:28 -04:00
editor_scene_importer_gltf.h Added Mesh Compression Import Options 2021-11-01 12:54:28 -04:00
gltf_accessor.cpp
gltf_accessor.h
gltf_animation.cpp
gltf_animation.h
gltf_buffer_view.cpp
gltf_buffer_view.h
gltf_camera.cpp
gltf_camera.h
gltf_document.cpp Modules: Make sure to include `modules_enabled.gen.h` where needed 2021-11-12 13:45:33 +01:00
gltf_document.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
gltf_light.cpp
gltf_light.h [3.x] Fix GLTF light import 2021-09-26 21:57:03 -05:00
gltf_mesh.cpp 3.x backport glTF: Fix override materials and non-empty arrays 2021-11-01 23:40:12 -07:00
gltf_mesh.h 3.x backport glTF: Fix override materials and non-empty arrays 2021-11-01 23:40:12 -07:00
gltf_node.cpp
gltf_node.h
gltf_skeleton.cpp
gltf_skeleton.h
gltf_skin.cpp
gltf_skin.h
gltf_spec_gloss.cpp
gltf_spec_gloss.h
gltf_state.cpp
gltf_state.h Added Mesh Compression Import Options 2021-11-01 12:54:28 -04:00
gltf_texture.cpp
gltf_texture.h
register_types.cpp
register_types.h