godot/core/math
Rémi Verschelde c8859f0463
Fix typos with codespell
Using codespell 1.17.1.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2020-09-18 14:09:51 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
a_star.cpp AStar: Make get_closest_point() deterministic for equidistant points 2020-06-10 15:30:52 +02:00
a_star.h Implements estimate/compute_cost for AStar2D 2020-04-16 11:35:52 +02:00
aabb.cpp
aabb.h [3.2] Backport core documentation changes to 3.2 2020-07-21 21:22:54 -04:00
audio_frame.cpp
audio_frame.h
basis.cpp - Added more euler rotation orders support. 2020-06-18 11:29:28 +02:00
basis.h Initialise Basis elements with a default Basis in the declaration. 2020-09-08 15:04:54 +02:00
bsp_tree.cpp
bsp_tree.h
camera_matrix.cpp Fix aspect ratio on hmd projection matrix 2020-04-05 16:58:33 +10:00
camera_matrix.h Change CameraMatrix::get_viewport_size to get_viewport_half_extents 2020-01-22 18:22:00 +00:00
delaunay.h
disjoint_set.cpp
disjoint_set.h
expression.cpp Fix typos with codespell 2020-09-18 14:09:51 +02:00
expression.h
face3.cpp
face3.h
geometry.cpp Fixed false positives in the culling system. 2020-04-28 17:14:06 -07:00
geometry.h Fixed false positives in the culling system. 2020-04-28 17:14:06 -07:00
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h Linux/BSD: Fix support for NetBSD 2020-09-18 10:29:52 +02:00
octree.h Check for empty vectors before trying to access a pointer to the first 2020-05-05 13:41:29 +02:00
plane.cpp [3.2] Backport core documentation changes to 3.2 2020-07-21 21:22:54 -04:00
plane.h
quat.cpp Add explanations for errors related to Vector/Quat normalization 2020-01-24 14:19:23 +01:00
quat.h Add explanations for errors related to Vector/Quat normalization 2020-01-24 14:19:23 +01:00
quick_hull.cpp
quick_hull.h
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h Linux/BSD: Fix support for NetBSD 2020-09-18 10:29:52 +02:00
rect2.cpp
rect2.h Turn Rect2's 'intersects_touch()' into an extra argument of 'intersects()' 2020-03-06 23:51:26 +01:00
transform.cpp
transform.h
transform_2d.cpp Revert "Implement Skew in Node2D" 2020-06-22 10:26:06 +02:00
transform_2d.h Revert "Implement Skew in Node2D" 2020-06-22 10:26:06 +02:00
triangle_mesh.cpp Fixed false positives in the culling system. 2020-04-28 17:14:06 -07:00
triangle_mesh.h Fixed false positives in the culling system. 2020-04-28 17:14:06 -07:00
triangulate.cpp
triangulate.h
vector2.cpp Add explanations for errors related to Vector/Quat normalization 2020-01-24 14:19:23 +01:00
vector2.h Add explanations for errors related to Vector/Quat normalization 2020-01-24 14:19:23 +01:00
vector3.cpp
vector3.h Add explanations for errors related to Vector/Quat normalization 2020-01-24 14:19:23 +01:00