godot/modules/mono/editor/GodotTools
Andreia Gaita ee9a735c26 Add C# iOS support
This support is experimental and requires .NET 8

Known issues:
- Requires macOS due to use of lipo and xcodebuild
- arm64 simulator templates are not currently included
  in the official packaging
2023-10-09 18:22:56 +02:00
..
GodotTools Add C# iOS support 2023-10-09 18:22:56 +02:00
GodotTools.BuildLogger C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
GodotTools.Core C#: Unify project name handling and fix issues with the handling of some special characters 2023-06-14 21:07:58 +02:00
GodotTools.IdeMessaging Add readonly to C# methods and types that don't mutate 2022-11-14 20:32:20 +01:00
GodotTools.IdeMessaging.CLI C#: Begin move to .NET Core 2022-08-22 03:35:59 +02:00
GodotTools.OpenVisualStudio Fix C# style with dotnet format 2022-08-27 03:22:31 +02:00
GodotTools.ProjectEditor Add C# iOS support 2023-10-09 18:22:56 +02:00
GodotTools.Shared Fix NuGet fallback folder packages 2022-09-15 09:28:59 +02:00
.gitignore Add a simple C# .editorconfig 2021-07-23 17:04:53 -04:00
GodotTools.sln C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00